My Relationship to NBA 2K Series

I have played NBA 2K basketball games for a long time. The game I have played the most to this day is NBA 2K14. Since I have a background in playing real basketball I wanted to have a little fantasy on being a professional basketball player playing in NBA. I played in my youth six years in a competitive level and continued to play weekly for about a year after that. In NBA 2K14 I managed to max my abilities to a level of 99 and eventually won the championship with my team. I remember immediately stopping playing after I won the championship. I had played this game a lot. And that means also a lot in today’s standards. We are talking over 60 hours of playing here.

I have played NBA 2K with Switch Lite, PC, PS3 and PS4. When I first created a character from my fantasies I made it a point guard that was also able to shoot some three pointers. I definitely wanted the character to have good ball handling and passing skills and also to have some common cleverness on the court. I decided to make the player the same height as I am. That means he is six feet tall. So it’s just enough to play as a shooting guard or point guard.

As a sport game series NBA 2K has had a long run in releasing these games that have had a good quality. The game has evolved as the series has progressed. There has been a game released every year. I am a fan of this game series. That is definitely true. But I haven’t had the interest to buy this almost same game every year. So that’s why I don’t have every game that has been released in this series.

The latest NBA 2K game is a very good one. As I have read some reviews also I think other journalists or reviewers have had some issues with other content in this game besides the actual part of playing intensive basketball. Does the latest game try too much to be a game that has all kinds of features that aren’t actually needed? The players and teams are the current ones but that solely hardly is a good reason to buy the game. NBA has a solid and huge fan base even outside of North America. I mean that I’m from Finland and I still very much enjoy this game. And it’s good to see our own Lauri Markkanen in this game.

I have currently NBA 2K22 installed to my PC. My overall is now 92. I am playing the third season with Indiana Pacers. We have won 47 games this year already and we are strongly heading towards the playoffs. I think we have an opportunity to win the championship this season. I am currently at the top position inside the game when it comes to discussion about the Most Valuable Player or shortly MVP. I have enjoyed the game very much. I even ended up competing in the All-Stars slam dunk competition. This current character I am playing with is 6 feet and 5 inches tall. So I am playing as a small forward this time.

We are very likely going to see NBA 2K23 somewhere in the future. How long does this last? Will it be a good game also? Will you and I buy it? So many questions and so little time. We will find the answer some day. See you then!

Is virtual reality flopping?

Virtual reality was once said to be the next big thing in console gaming. Years have gone and VR hasn’t gained as much attention as was predicted. This may have something to do with todays graphics as they aren’t yet so realistic. VR as experience falls short. Maybe advancing to PS5 brings some change to this situation.

As VR glasses price is several hundreds of euros it is uncertain that they would bring that extra value to hobbyists gaming experience. Some games that come to mind that are using this feature are Resident Evil 7 and Gran Turismo Sport. Those can be played also without VR functionality.

Game types are yet to form inside this technology. Sony isn’t the only one on the markets as Oculus released their device some years ago. Even companies that have been usually associated with smartphone development are looking to get to this market area. Those include HTC, Samsung and Google. There is also a finnish company Varjo. Valve has been developing VR glasses also. Future tells if increase in graphics processing power brings VR closer to customers.

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