Different Platforms For Releasing Games

You might have thought about releasing your own game or you might just be curious about what platforms can be used for playing games. This is interesting for me as a programmer so in this blog post I am going to open up a bit these different ways you can today play and even design games.

I have been making websites as a hobby for very long time. I started back in the 90s. To be precise it was the end of 90s. Back then we didn’t have any mobile devices at all. Bluetooth wasn’t where it is today. I think there even wasn’t this thing we call USB standard. So if you had a PC you had to plug in your gaming pad some other way. I don’t recall what that way was. Basically if you wanted to play with game controller you would be preferring PlayStation over PC.

But what I was saying is that one platform that you can make games on is the web browser. You can develop your game with only HTML, CSS and JavaScript. If you make a game this way it is very easy to release it. You just have to upload your game to a web host. There are places on internet that actually sell these games also. So this is one way to make a game.

You might want to go mobile. This means you have to learn Java and after you have mastered it you must learn software development in Android (or iOS and ´the programming language that is used with it). I have tried my hand at Android development. I found it to be very hard. So I gave up on this idea. But this isn’t what you should do. If you have an interest there’s nothing that can stop you from downloading the appropriate IDE (Integrated Development Environment) and start working on it.

One way to release a game is on some gaming console. This is a bit harder since manufacturers of gaming consoles tend to have a sense of control over what kinds of games are being released on their systems. Sometimes you even need a specific development kit for the desired console. So this is a hard way for an independent software developer. It can also cost a lot of money. This way includes also handheld consoles like Nintendo Switch Lite. You might notice that Nintendo is going in it’s own direction as it doesn’t really care so much about mobile gaming.

You can also release a game for an old gaming console. You probably don’t have an appropriate development kit but I can assure you that there are lots of software tools for accomplishing this. So you actually can make a game that is playable through emulator. You can use emulators to play old games on a wide variety of devices that include smart phones, computers like Raspberry Pi and personal computers. There are emulators for playing games of for example Commodore 64, NES, SNES, Master System, Mega Drive, MS-DOS, PlayStation 1 & 2, Dreamcast, GameCube, Wii and many others.

There are also many operating systems that games for PC can be released on. There is Windows, right now it is Windows 10, and many versions of Linux (like Ubuntu). There are also Linux distributions that are dedicated to retro and emulator gaming. I can name some of them. There is Lakka OS, RetroPie and Recalbox just to name some of them.

If you don’t want to release your game for free there are many online software stores that can be used to sell your game. There is Steam and GOG which are big names that have numerous amounts of games available. There are also lots of other options that you can find using your favorite search engine.

I didn’t go to what tools you can use for developing your own game. This might be a good time to have a break. I will come back with another post for you very soon. It would be a good idea to present for you some tools that can be used for developing a game for Android, Windows, Linux or for web browsers. This would be interesting wouldn’t it?

Pushing Hardware to its Limits (Commodore 64)

I decided to try playing Commodore 64. I somehow started to admire this product of computer industry. It started as I tried to figure out something new, again, something new that I yet haven’t discovered as a gamer or player. I was born in the 80s. But you would have to be a teenager back then if you picked a Commodore 64 up and really started fiddling with it.

There were just so many possibilities for a person. You could just play or you could learn BASIC and ultimately if you were good at it and had some sort of flow and interest in this technology you could go real far. You could actually learn how the thing works and program it to do whatever you wished to. This can be accomplished with Assembler programming.

My minor experiments are nothing compared to what some witty persons have accomplished. With this in mind I am going to begin. First I watched a video on YouTube that introduced me some games. It had 30 games on it. I picked the ones I found most interesting. Then I did a Google search and found this site . Just to give you a clear picture of what Commodore 64 is capable of doing I am giving you some names of some of the best games that I tested. The games are Amalyte, Bubble Bobble, Commando Arcade, International Karate, Katakis, Lode Runner, Prince of Persia, R-Type and Wasteland.

I have stumbled to Prince of Persia and Bubble Bobble way back when I was using our family’s PC so I already had a picture of what these games are like. They definitely didn’t look visually bad at all. You have to consider what kind of a device was in use. What were it’s capabilities of running games. I could just state here its specifications like processors speed and memory, ROM and RAM, that it had but that isn’t going to tell you much.

Commodore 64 was not so powerful. It is mind blowing how engineers and designers used everything they had to deliver games to consumers. There were many limitations to be taken in consideration. This made it a tough job for graphics designers, programmers and even hardware electronics professionals. They had to split the work depending on their own field of expertise. This is important also today when someone is trying to bring a product to the markets and available.

How did I feel after I tried to play some 1980s games? The limitations are there. As I was playing Commando Arcade I figured out some basic tactics and I find it to be real close to some modern shooting games. The action was fast. I had a modern game pad so it helped a bit. Bubble Bobble was nice. It is almost too familiar to me. And then there was R-Type which is a very nice space shooter. You can forgive the poor graphics because the playability is very good…and also fast.

If you are interested to find out more I suggest you use first your favorite search engine and find an emulator. I really didn’t have any hardware to test these games with. I am not sure if these games are available anymore and I think it’s okay to try them out. Later you can get familiar with hardware and you can actually also build your own C-64 if you have time and knowledge or maybe even both. I find even a small possibility of developing some or any software to Commodore 64 very interesting.

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