Why Would You Buy a Loose Game?

Now why would you choose to buy a loose game instead of a complete-in-box or only boxed game that comes without a manual? With a loose game I of course mean a game that doesn’t have a case, manual or cover at all. Considering games that are delivered on disc this can also mean in some cases that the disc is damaged.

We can go through some of these reasons. First thing that comes to mind is that the loose game is way cheaper. How the game looks or its condition might not also be an obstacle if you just want to play the game. Its better to own a damaged but working copy than just downloading that game, right?

You can also buy a case for a game. This is however not so popular as an option. I have to mention this, without any direct links, there are places on-line that you can find good quality covers for games. So, if you have an access to a good quality printer you can even buy an empty case for the game and print your cover. Then you just have to cut the cover out of the paper with scissors. I have to mention that empty covers can be hard to find. You can also swap maybe a sports games case and use that with your loose game.

I do have some Mega Drive games as loose copies. It was some time ago that I also bought some empty cases for these games. Right now I have my gaming shelf almost full. There is no room for new Mega Drive games. I would have to remove a row of PC games and also do some other things to better display my collection. There is some work to do in this matter. Maybe in some blog post I could share you a picture of my gaming room or living room.

Also all my NES games are loose games. I don’t find these NES cases so appealing. I do collect and have some PC games that are displayed in so called big boxes. Loose PC games that come only with the plastic case are very lame. I do have some copies of loose games likee these but I don’t actually collect them. This can of course be a matter of taste.

Digital copies of games have many advantages. They don’t actually run out if they become popular like physical copies do and they don’t take any space in your home. PC games have already seen a change towards digital distribution. The biggest sellers of digital PC games must be Steam, GOG and Epic. I currently don’t have a disc drive in my default PC. I do have a secondary PC that still holds a DVD drive inside it.

The Role of Technology Has Changed

I really think that the role of technology has changed. I am talking about the last, maybe, thirty years. We can go back to the 1990s to see how things were back then. I am old enough to remember these matters today. All this time has passed. What has changed and how things were.

I had some experience already with a personal computer. During 90s I was first introduced to Sega Mega Drive and later to Sony PlayStation. I had a moment in my personal history in which, can you imagine, I didn’t really play video games. This was when I started high school in the beginning of 2000s. I got back to gaming again during the 2000s. So I do have a relevant personal history to write about this.

I can also clearly remember how things were with smart phones and how they started to conquer our free time. One important technology is internet. It has brought us connectivity and ability to play multiplayer games on-line. Also memory cards aren’t used anymore. The games evolved from lasting maybe three to five hours. Suddenly you couldn’t complete the game in a day. Games became longer and a possibility to save was becoming more and more important. This has everything to do with hard drives and the advancement that made more and more space available to use.

Video game consoles technology advanced very quickly. We can go from the beginning of the 1990s to 2000s and have a comparison. Mega Drive might have been the most popular gaming console along with NES and later SNES. Basically you couldn’t save a game. There were batteries included in the game cartridges that enabled this. Game had to be fit in a space of only some megabytes. This changed when CD drives came available. Also at some point disk drives became a norm in gaming consoles.

So, the technology advanced fast. We went from getting a benefit from technology to today when we are being somewhat even controlled by technology. Do you get what I am saying? The role of technology is what I wanted to talk about in the first place. How is it with this matter, today?

While I was growing up we didn’t have internet. We didn’t have smart phones. There was no GPS. If you wanted to search for information you probably went to a library or tried to find a book about the subject. Things have changed a lot.

When I was young there was this kind of positive thinking that was common that technology would improve our lives if we just kept studying it and building and developing it. So, many young people were introduced to mathematics, physics and computers. I was among those that were very interested in technolgy and wanted to study it and also have it as a hobby.

Technology has made huge leaps. We are today in a society that uses internet and smart phones to several functions. We handle paying and buying with these tools. We use them daily. How has this made our lives easier? It seems to me that today everyone can use a smart phone to perform any functionality that is needed. These huge technology companies have formed a business about us and our normal lives. This is basically how the role of technology has changed.

I could go on and on about these changes. This is still just a one blog post. I didn’t even go to how big data affects and has already affected on the situation. We are here right now. We understand where we are. Technology has become part of our lives. And everything can be changed tomorrow. Our choices are what matters. Companies like Facebook and Google have made the technology avaialble to us. How can we make it so that it gives even some benefit to our functioning?

Are We Lacking Excitement?

I barely remember the beginning of the 90s. No, I wasn’t partying hard back then. I mean that I was only a young child that didn’t have this ability to understand some things. I got the idea for this blog post as I was once again playing some Golden Axe 2 for Sega Mega Drive. It was first released in 1991.

I remember that this was one of the most popular games we had that time for Mega Drive. I definitely connect this game as a defnite Sega game. There are some games that just make me feel this way. We can mention games like Sonic and Outrun. This can tell you only how skillful these engineers and game designers were. They were not playing with their technical skills.

If we think about technology we can think about 1980s and how Commodore 64 influenced several young people to commit a huge amount of time to programming and getting into this technical field as a hobby. Some might have even made it to the industry as a professional. I can think of people like Linus Torvalds right here. Did you know that he is also from Finland? Well, he is.

While users of Mega Drive gaming system weren’t able to program or design their own games with this device there definitely was some sense of excitement towards technology, computers, games and everything else related to video games.

If you play Golden Axe 2 for a while you can notice how thoroughly the makers of this game have thought about many aspects about this game. First of all we have here some very carefully designed characters. We also have these surroundings that can make your imagination take a dive in to the wolrd this game presents. There is also a light story among with some enemy characters. All this just explains the quality of this work. This is defnitely a good game of this era.

The gameplay is very nice also. Graphics could be better. It’s a shame that we haven’t seen a new Golden Axe game for a while now. There was a game released for PS3 and/or Xbox 360 some time ago. But I think that this game looks good if you think about it being released back in 1991.

What would I add to this game if I had a change to modernize it? It lacks some character development in my opinion. I could see this game being a very nice action RPG if it would be brought to this day. If there would be experience points and some way just to develop your character. The story and surroundings are just so detailed. This game has taken some influences about some phantasy literacy and maybe even movies. So it would be a good fit for a role playing game.

Mega Drive had a deep impact to game development. Did you know that Diablo was inspired by NHL 94? Well, it was. Turn based role playing games were dominating the markets before Diablo was released. The developers at Blizzard thought that they should bring these action features to the world of role playing games. At the same time real time strategy games were beginning to become more popular.

But we should return to the main question that I set in the beginning of this blog post. Were things different back in 1991? And if so how? The biggest change there has happened is that video games are a way bigger business today. Do we have enough room here to create something unforgetable? Are we still excited about new technology and with the same time about building new phantasy stories, worlds and characters?

I think we haven’t lost all of our excitement. But if we wish to progress in this world of gaming we have to keep this matter in our minds. Money is important, I know that. But it shouldn’t take away these opportunities and all this excitement. So let me say, once again, don’t loose your dreams! Don’t loose the excitement…

Competition Between Sega Saturn and Sony PlayStation

Yesterday I ended up watching a video from YouTube. It dealt with some difficulties that Sega Saturn had and how it could compete against Sony PlayStation back in the 90s. The person that was interviewed was Hideki Sato. The interview took place in 2018. I will place a link to this video at the end of this blog post. So, just keep reading.

There were differences in hardware between these two gaming consoles. PlayStation was able to bring 3D environments to gamers while many Saturn games had 2D graphics that were based on graphics created with sprites. Although Sega tried to bring some developers that had some ability in designing 3D games they weren’t as successful. Sega did have games like Virtua Fighter and Virtua Racing that were also popular in arcades.

Sony had an opportunity to utilize hardware that they manufactured by themselves while Sega had to use contractors. Parts that were needed were different kinds of chips, processors and, for example, CD drives. Sega was more of a software and game development company. This was a matter that would be stressed to Sega by Sony several times. This was also the direction that Sega finally took later when also Dreamcast seemed to fail.

Sony also made it easier for other game developers to make games for their new console. We were then living the age of 1990s. Sony PlayStation was released in 1995 and so was also Sega Saturn. Sega relied on assembler code while Sony gave game developers a full SDK (“software development kit”) that they could develop their games with.

If you think that Saturn ended up selling 9 million units in its lifespan while PlayStation sold 102 million units it isn’t hard to figure that there were also much more games sold for PSX than there actually were for Saturn. As usually manufacturers have to sell consoles with a loss and make up with game sells. This was difficult for Sega and they made a strong loss in sales. They took a beating.

In the end of the 1980s when Sega’s last console, Mega Drive, or Genesis in USA, Sega had the most powerful gaming console in the markets. It competed mainly with Nintendo Entertainment System or NES for short. This console also sold nicely. It sold 31 million units while NES sold 62 million units. With all this information available Sega wasn’t done with manufacturing their own consoles. After all, still, Sony was unbeatable. Sony has remained a top console manufacturer since it released their first console PlayStation. Microsoft entered the competition when their Xbox was launched in the beginning of the 2000s. Xbox mainly competed with PS2 but also with GameCube and Dreamcast.

When it comes to who won the competition between these two gaming systems Sony PlayStation is a clear winner. Saturn still remains a popular console in minds of serious retro gamers. It has games that are unique and cannot be found on other retro consoles. This topic seems to be very interesting. At least it is that way in my mind.

You can find the video that inspired me to write this blog post here.

Missing Old Times and Playing Alien 3

I got Alien 3 for Sega Mega Drive. I paid 25 euros for it. It might not be the best Alien game ever. There are although many elements that make this game interesting for me. I also got Mortal Kombat for Mega Drive and a NES game that was actually Chip ‘n Dale Rescue Rangers.

I am thinking of collecting some more Mega Drive games. There are over 900 games for this system. I currently have a bit over 30 games. I also have the Mega Drive mini console. While Iike to own the cartridges the classic mini offers the opportunity to use save states which makes playing more comfortable.

I miss the 90s. We seemed to have that feeling of progressing technology and everyone thought that this fast advancement would continue. Well, it has continued, but today we also see all of these threats of technology and there are lots of difficult issues with modern and ever developing technology. We are facing an issue of technology bringing more difficulties than advancements and improvements to our lives. Technology has grabbed us and is holding us as hostages in a way.

Alien 3 is a shooting game. Your mission is to rescue all persons that are captured in the maze. There are 15 levels for you to play. I played this game for some hours and got to level 4. There is a lot to play for a 90s Mega Drive game. You get to choose from different weapons. Ammo is somewhat limited. You can choose a grenade launcher, flamethrower, submachine gun and grenade. You will have to combine the use of these three weapons since ammo is limited as I stated already. There is also a time limit.

The world of sound is very nice in this game. When the time is about to run out you get an annoying beeping from the game. This is, well, annoying. Otherwise I like the sound in this game. You have to play the levels for a couple of times so that you can figure when an alien is jumping at you or where to find a captured prisoner that you need to release. It is said that this game takes 4 hours to complete. ƍ think this is very close to true.

I like Alien 3. I am going to try to complete it when I have some more time. It brings me very comfortable memories from an era of past. I can recommend this game if you like solving puzzles and figuring out where to move in a challenging maze. If you like 90s 16-bit Mega Drive games I think you will like this one also.

Diving Even Deeper to Master System

Yesterday I got Bubble Bobble for Master System. I was lucky to find it directly from one of the best gaming shops that I often buy retro games from. It did cost a bit. It was 75 euros. But, you know, I had to buy it. I also got Soulcalibur II for GameCube. That’s the fighting game that you can play as Link fromĀ  Zelda.

I first encountered Bubble Bobble as a child. I played it on a PC. It was a good game. I really liked it. It would have been nice to have a controller back then. I played with a regular keyboard as I did then with any game. We had some sort of a joystick but it was wack to play with it. It’s been a long time. You start to think how nice things are today. We have lots of variety in gamepads that can be connected to any PC with a USB or even with some kind of a dongle and wireless.

This game originally got released in the 1980s. This Master System version, however, was released as late as 1991. This gives you the correct idea that Master System had many fans. It was an 8-bit gaming system but even in 90s when game consoles were developing fast it held its position as a favorite game console for some gamers.

It is said that this version of Bubble Bobble is the best one. It was released also for Commodore 64, Nintendo Entertainment System (NES) and PC. This simple game delivers great game play. It even gives you some minor puzzle type challenges. You might have to figure how to get to the upper corners of the level. You have to think different ways to get rid of enemies that are also trying to hurt you.

You get two health points which get increased if you get some more points. You get points by eating different delicacies. I think these are placed almost randomly to the level you are playing. After you have gotten rid of all enemies you have some seconds of time to eat everything you can grasp. Then you have to move on to the next level. There are over 100 levels. I am currently somewhere in level number 40.

You get to continue your play session in a mean of password system. This works pretty well. You can always start the game also from beginning. You have to understand Master Systems limitations. This also makes me think about some remakes. I am not aware of any good remakes as I am writing this. But I definitely have to search for one and find out if there is one.

The screen doesn’t scroll like it does in some games like Super Mario Bros. So this game is not a platformer type of a game. Basic idea is to trap enemies inside of a bubble that shoots out of the main characters mouth. I guess it’s a some sort of a fantasy dragon that you are actually playing as. The gameplay is very nice. This is very good game. While it doesn’t make you play tens of hours without a single break it gives you a challenge for an hour or so at a time. You can play it for some hours but I found myself playing it for about one hour without breaks and then leaving the game for a while just to come back to play it later.

This is clearly the best gaming that Master System can offer. I had some difficulties with the hardware. It makes me want to start playing with a PC and emulator. I even have a matching USB game pad. It is a controller that looks and feels like a Sega Saturn controller. If just there would be some way to digitize legally all these retro games that I own. Then I would definitely switch to playing with emulators. There is this idea of retro games sometime in the future being kind of “public domain”. It think this is already the case with Commodore 64 games and maybe even some of these DOS games. You have to keep up with this progress, you know!

My Tiny Collection of Sega Master System Games

I have an adapter that can bring me to games of the game system that was originally released before Mega Drive. This gaming console is Sega Master System. It wasn’t the first console that was manufactured by Sega. It was although something that could be a challenge for Nintendo Entertainment System. NES was released in 1983. Some years later Master System was released.

The complete game library of Sega Master System has a bit over 300 games. Mega Drive was strongly advertised to be a 16-bit system. Master System is a 8-bit system. It sold something from 10 to 13 million units worldwide. After all this was not enough for Sega that wanted to dominate the markets. The sligt failure of Master System caused Sega to really invest in the development of Mega Drive.

What am I playing my Master System games with? Well, I have a Retro Trio console that I can play Mega Drive games with. Already some years ago I was lucky to spot an adapter that enables you to play Master System games on a Mega Drive. It was also cheap but very difficult to find from any game shop or even elctronics web shop.

I have collected for Master System already some time. About a month ago I bought three more games for it. I already had this game that features Mickey Mouse. The game is titled Castle of Illusion. It’s a fun platformer type of a game. Three other games are Wonder Boy, Super Space Invaders and Psycho Fox.

It has to be said that if we make a comparison between NES and MS and think about all games that were released NES has more of them. In fact NES has about two times more games than MS. This is of course clear since NES was such a popular system back in the 80s and especially before the release of its serious competitor Sega MD. In fact it is said that back in 1988 Nintendo held 83 percentage of the video game market (in North America alone).

The latest addition to my Sega MS collection will be Bubble Bobble. I have ordered it but it hasn’t yet arrived (that’s why it isn’t in the featured image of this blog post). Bubble Bobble is an exciting game and it was released in the 80s for several gaming systems. It was released also for PC, C-64 andĀ  NES. You can probably right now hear the theme music already playing if you are familiar with this game. This game is familair to me and I was introduced to it in the form of a PC game. I used to play it a lot when I was a kid. Today, I enjoy more the console version because I can use a game pad to play it. It is said also that the MS version was the best.

I can recommend any of these MS games if you got interested. These four games weren’t actually so expensive. Psycho Fox was 40 euros. Other games were something below 30 euros. Bubble Bobble was a bit more expensive. It cost me 75 euros. I have seen these prices going up a bit in last five years or so. Retro games seem to have a higher price today as this hobby seems to be popular.

Why Am I a SEGA Person?

Sega was my key to this whole video gaming hobby. I think it was 1993 when I got my Sega Mega Drive. I played a lot of it. This was of course making me not to play so much NES, SNES and even later Nintendo 64 and GameCube. Lately I have tried to catch up on Nintendo’s retro stuff. I have even studied some Game Boy games.

Nothing created such a rage inside me than a Mega Drive game that I was trying to beat. You can say that Mega Drive games are a bit repetitive in their nature so you had to be perfect on a try and if you failed you had to start all over again until you eventually would run out of lives and after that continues. Yeah. We didn’t have lots of memory for saved games back then.

Sega also made me to be angry to my mates that were playing some Streets of Rage 2 with me in collaboration mode. It became aggresive so suddenly. As I was playing with my brother we had many arguments. We were told that we took the game too seriously. We were separated and we both couldn’t play Mega Drive for that day anymore. This made me think even when I was a small ten-year-old child. And I didn’t take it so seriously. There was just something about how Sega made players a bit frustrated. I think that is some of the appeal of this franchise.

After Sega my life with Nintendo’s gaming products was again pushed towards later times because it happened that I bought a Sony PlayStation in 1997. This of course made me distant also to Sega Saturn. I have only lately been again interested in it. As PlayStation had real 3D games I thought it would absolutely have so much more to offer compared to Saturn. This thinking has changed, maybe just this year, and I have been interested in Saturns games which aren’t actually so much 3D games but it has some very interesting titles that Sony doens’t have.

So these choices made me to play certain games. Today I understand that the variety of different and good or decent game titles are from many different consoles and every consoles have at least some good or decent games be it that many of the best games are released on certain systems. This makes me definitely interested in exclusives. And this interest hasn’t faded when it comes to modern consoles.

What I was essentially missing a lot as a child were mainly NES, SNES and Game Boy titles. Later I missed some Saturn titles and N64 and GameCube titles. I also didn’t ever get a Dreamcast. So what caught my attention was first Sega and then Sony. Did I follow Sony a lot? Maybe not. I never had a PS2. Can you think about this? I hardly can.

All in all we can say that there are for all of us these gaming consoles that brought us to the hobby or maybe to some to the profession. It is your own curiosity that makes you want to dig deep and try to discover some old games that you haven’t yet played. And this is also what makes video gaming interesting.

The Book About Console Wars

In the beginning of 1980s there were lots of games and gaming systems available. All of the products targeted for home gamers just weren’t good enough. Some of them were actually garbage. It didn’t take long for consumers to understand what was going on. Remember that E.T. game that is called the worst video game ever? Well, that’s what we are talking about right here.

This however wasn’t the end of home gaming consoles. Nintendo released their Entertainment System in 1983. As they kept in mind all mistakes that earlier game consoles had made with too low quality in released games they were actually able to release a gaming system that was good enough for consumer markets. Gaming became popular again.

The demand for a home gaming console was still there. NES delivered a good quality 8-bit console. They didn’t have so much competition. This was about to change as Sega released their new 16-bit system in 1988. This is when the console wars started to take their form. And this is what the book “Console Wars” is all about.

So as you can figure I haven’t yet read this book all the way through. I have currently read maybe 150 pages of it. The book starts off with a funny foreword by Seth Rogen and Evan Goldberg. The book is actually written by Blake J. Harris and it was released in 2014.

As the book starts to describe how Sega entered the game with their 16-bit gaming console Sega Mega Drive it gives a view of what kind of a situation it was in the beginning of this console war. Of course Sega already had some experience of gaming markets as they had released Master System already. What really changed the scheme was the design of Sega’s own mascot Sonic The Hedgehog.

Sega got their idea for the icon of their gaming system through thinking about other cartoon figures and action hero’s of children and young human beings. There were several figures that influenced the shaping of Sonic. We can mention Turtles and Masters Of The Universe and even Barbie dolls. There is something also in these first 150 pages about Electronic Arts which had many very good quality sport games out there in the 1990s. Of course this gave its own influence in this console war.

Finally Nintendo answered and delivered for all of these gamers another even more powerful gaming console Super Nintendo. Of course there is also the battle between all these handheld consoles released. There were handhelds released by Nintendo (Game Boy), Sega (Game Gear) and Atari (Lynx). Game Boy finally became the most popular one of these three. It had some nice games and while Game Gear delivered a color screen their console battery life was way worse than Game Boy’s.

I find this book very interesting. I am glad that it is available for residents in my area (Finland). While it is written in English I still can understand it clearly. I find reading books written in English to work for my benefit. If you like to reminisce over some classic retro systems and are curious about how the actual history was written I can recommned this book for you.

Characteristics of Sega Mega Drive Games

I was playing Shinobi III – Return of the Ninja Master as I started to focus on how the game is actually developed. I am sometimes, maybe subconsciously, starting to think how the game that I am playing is programmed or how the graphics are put together. I am not a professional game developer but I still find thinking about this very interesting. I started to realize that there are some characteristics of games that are developed for Sega Mega Drive.

Mega Drive, or Genesis, was released in the late 80s. It aimed to be a serious competitor for Nintendo Entertainment System. It also made it’s best to bring the experience of arcade to consumers living rooms. At this point the hardware performance of game consoles was beginning to be a lot closer to the level of arcade game machines. It was clear that Sega wanted Mega Drive to be more powerful than NES. Sega made this message clear by printing the text “16-Bit” to the surface of Mega Drive game console.

What kinds of games there were back in the day? Are they still worth playing ? We can start from the visual perspective. As Mega Drive had power, it produced very nice graphics if they were compared to the graphics that NES provided. I think SNES has a bit better graphics if you compare them to Mega Drive’s. But SNES was released way later than Mega Drive. The graphics are of course two dimensional as 3D modeled games weren’t yet available.

Mega Drive games are said to be repetitive. I think this is somewhat true. Many times you have to play the same part of the game over and over again until you finally succeed and get to progress. Mega Drive games can be a bit more violent than Nintendo games. You can understand this by thinking about hockey games that have or do not have fights. If you also compare Mortal Kombat games released for these systems there are some clear differences. Sega’s version has more blood on it.

Let’s talk about the gamepad a bit. As you think about how the controller looks you realize that it definitely was designed to be an improvement of NES controller. I mean, just look at it! It’s completely round. NES controller is so edgy and simple compared to Sega’s. There are three buttons, a start button and an axis button – nothing else. This makes this controller simple and easy to use. Although in some games it would be nice to have some more buttons. There are of course some more advanced gamepads available and this is only the one that originally came with the console.

Mega Drive games are addictive. You can play it’s games for hours. That’s just about how long you can spend playing Mega Drive. I think PlayStation later made it possible and even preferable to play the same game for tens of hours and it’s sequel, PS2, took it even further to this direction. Playing Mega Drive can cause you some serious raging. I think this has to do with the repetitiveness. Mega Drive was in late 80s and early 90s very affordable if you compare it to for example PC. In those days you had to spend a fortune if you wanted to buy a personal computer.

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