How Has Learning Computer Science Changed?

I was reading this book about JavaScript programming as I thought came to my mind. The book was dealing how you can launch a new web browser window  and how you can do it in JavaScript. I started thinking a bit about this.

I have always programmed something on top of a heavy operating system like Windows 10 or Ubuntu Linux. I am able to create a new window inside a web browser. I am able to produce code that can manipulate the contents of a web page inside the browser. What about the machine level functionality? How computer works inside?

I came to think about this for a second. Earlier, like back in the 80s, computer hobbyists had a computer that they could program a bit simpler and deeper with. It was Commodore 64. This device was partly an electronic device and partly a early personal computer. You could learn programming in BASIC or you could, if you had the talent and will to learn, program in assembler.

Assembler means that you are talking to the machine as close as possible. You get to temper with how the machine uses memory and so on. Commodore 64 was a perfect device for someone to learn skills like programming.

Today we don’t have such hardware. We do have complicated systems running complicated operating systems. You might get yourself a Raspberry Pi but that isn’t the same thing. I recently watched a documentary that was dealing with this issue. Back in 1990s there were people going to study Computer Science in universities. Nearly all of them had some background with C-64. Now there just isn’t a good enough source that you could basically learn and build on to learn some more about this field.

Things in computer technology have been progressing. It has become more and more difficult to learn the basics. It is also required for you to learn more about frameworks and software that runs on these complex systems. But you must remember that there is always the user in this field also. That’s where you can learn a lot.

Games That Brought Consoles to 2000s

I remember clearly my first steps that I took towards game consoles. My first device was Sega Mega Drive. I could keep playing for maybe two to three hours back then. Games were simpler than today. They were challenging but they were also very repetitive. Graphics weren’t anything amazing. Controlling your character with the game pad was simpler as there were less buttons to use than gamers today have.

I got to know PlayStation soon. I have gone over this already several times in this blog. It was about 1997 and I got my PS1. I got to play Gran Turismo. Racing seemed to be perfect genre for console players. I am talking about consoles here because there are clear differences between computer and console games especially in this time period. There was something great about games back in the 90s. It gave players a hint of where this field was heading.

I don’t see today anymore such a great difference between PC and console games. Back then we were excited about PlayStation. It was easy to plug in to the television. It had awesome new kind of game controllers that were never seen before. A bit later analog sticks made it possible to move even smoother inside the game’s three dimensional world. Consoles seemed to have conquered our living rooms while computers had their position in our home or work offices.

So PlayStation had ruled for a couple of years. It was clear that some day there would be even more powerful device in our living rooms. This was PlayStation 2. It had a capability to play DVD content. It had its flaws also. It didn’t have Ethernet or hard disk drive. But it had something we lack today and that was the extreme backwards compatibility of games and even memory cards and controllers. What were the games that pushed console gaming more and more towards the leap that was ahead?

I was a bit busy in my life this time. I was away from gaming for several years. Althought not completely but I made some choices that made an impact personally. I sold my PS1 and all my games and other accessories. I totally skipped PS2. I only got to know a bit about this era of gaming as I played some PC games and original Xbox games later. I was interested for a short period of time later about PS2. I have to say that I am not so interested in getting to it anymore. I enjoy newer games more and PS2 games don’t give me such a rush of nostalgia that PS1, NES and Sega Mega Drive are able to bring. But there were these great titles that I used to play. And now is a good time to get to them and to how they revolutionized console gaming.

If you think about it, it becomes more and more clearer. This was what would eventually happen. Games would become more and more popular and more and more acceptable as a hobby of an adult person. Think about titles like Resident Evil 2, Metal Gear Solid and Silent Hill. You can move in these games to any direction. There is a lot to discover and explore. They have a story in them. Graphics are as good as can be if you consider the systems that were running these games. This is finally what brought the need for new gaming device and that device was PS2.

Games were changing and improving in many sides. People were starting to take gaming a bit more seriously. It wasn’t anymore just a hobby for children. And I think this is what makes that era in gaming so important and special.

Some changes we have seen – Gaming from 1984 to 2021

I am going to go through the most important changes that have happened inside gaming from my birthday to this day. Back in 1984 we had already NES in some gamer’s living rooms. This wasn’t the first gaming device that I ever played. That place was conquered by PC. Computer games in the 80s might have had black and white or eight color graphics. Some games might have had 16 colors from which the graphics would be presented. The resolution was much lower than what we are used to today.

For games’ sounds there was only this horrible noise that was produced by the computers own speaker. In the 90s it was possible to buy a sound card for your PC and some gaming consoles, like Mega Drive, offered a better quality of sound. We were still far from a CD quality of sound effects and background and theme music. The quality of sound progressed as more and more and better consoles became available and as the technology advanced.

Getting the input from player has progressed. From keyboards, joysticks and simple controllers to game pads like Dual Sense and Xbox Elite. We have seen the beginning of real virtual experience. If you compare the controller that is seen in the related picture to the latest Dual Shock you really can see the difference. When the NES controller has only axis buttons and four other buttons my Dual Shock 4 has way more buttons. You really cannot compare these two in the means of human engineering.

What else has progressed? Designing games has taken major steps forward. Consider for example how much games like Doom and Diablo have influenced almost all types of video games. Besides bringing more technical advancements these games brought us some improvements in pure game design. Many games today have taken influences from role playing games. These features include developing and choosing a role or abilities to develop inside the game. You can gather experience and rare items that are able to be gathered by the player.

We have also seen how social media and internet have both made an impact. Did you at some time go to LAN parties? Well, I did. Haven’t been in those kinds of happenings in a while and this is also the trend as connectivity has increased so that you can get online almost everywhere in the world. Also the size of computers, mobile phones and consoles has been getting smaller all the time.

So if you would travel back to 80s you would see a different world. I think today we are dealing with lots of devices and activities that require more and more these skills that can probably be called something like “digital skills”. These skills include using social media and even marketing and using your visibility in your own advance and in collaboration with your friends and people also that you work with. We are all connected together and there is huge amount of data moving in these networks all the time. As some of us have combined sport activities to the new digital world I think that the amount spent exercising has decreased in overall.

Time will show in what direction we are moving. It has become clear that skills with internet, mobile devices, laptop and desktop computers and different kinds of networks are required. And so are also skills in teaching and providing a decent support for the final users of this technology. Big data has already made it’s impact on games that are actually gathering all kinds of data from within the game as the player makes its moves and progresses in the game.

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