Are We Lacking Excitement?

I barely remember the beginning of the 90s. No, I wasn’t partying hard back then. I mean that I was only a young child that didn’t have this ability to understand some things. I got the idea for this blog post as I was once again playing some Golden Axe 2 for Sega Mega Drive. It was first released in 1991.

I remember that this was one of the most popular games we had that time for Mega Drive. I definitely connect this game as a defnite Sega game. There are some games that just make me feel this way. We can mention games like Sonic and Outrun. This can tell you only how skillful these engineers and game designers were. They were not playing with their technical skills.

If we think about technology we can think about 1980s and how Commodore 64 influenced several young people to commit a huge amount of time to programming and getting into this technical field as a hobby. Some might have even made it to the industry as a professional. I can think of people like Linus Torvalds right here. Did you know that he is also from Finland? Well, he is.

While users of Mega Drive gaming system weren’t able to program or design their own games with this device there definitely was some sense of excitement towards technology, computers, games and everything else related to video games.

If you play Golden Axe 2 for a while you can notice how thoroughly the makers of this game have thought about many aspects about this game. First of all we have here some very carefully designed characters. We also have these surroundings that can make your imagination take a dive in to the wolrd this game presents. There is also a light story among with some enemy characters. All this just explains the quality of this work. This is defnitely a good game of this era.

The gameplay is very nice also. Graphics could be better. It’s a shame that we haven’t seen a new Golden Axe game for a while now. There was a game released for PS3 and/or Xbox 360 some time ago. But I think that this game looks good if you think about it being released back in 1991.

What would I add to this game if I had a change to modernize it? It lacks some character development in my opinion. I could see this game being a very nice action RPG if it would be brought to this day. If there would be experience points and some way just to develop your character. The story and surroundings are just so detailed. This game has taken some influences about some phantasy literacy and maybe even movies. So it would be a good fit for a role playing game.

Mega Drive had a deep impact to game development. Did you know that Diablo was inspired by NHL 94? Well, it was. Turn based role playing games were dominating the markets before Diablo was released. The developers at Blizzard thought that they should bring these action features to the world of role playing games. At the same time real time strategy games were beginning to become more popular.

But we should return to the main question that I set in the beginning of this blog post. Were things different back in 1991? And if so how? The biggest change there has happened is that video games are a way bigger business today. Do we have enough room here to create something unforgetable? Are we still excited about new technology and with the same time about building new phantasy stories, worlds and characters?

I think we haven’t lost all of our excitement. But if we wish to progress in this world of gaming we have to keep this matter in our minds. Money is important, I know that. But it shouldn’t take away these opportunities and all this excitement. So let me say, once again, don’t loose your dreams! Don’t loose the excitement…

Return to Golden Axe II

Golden Axe II has been one of my favorite games that I used to play back in the 90s with my Sega Mega Drive. I didn’t own a copy. I borrowed this game several times from a friend. I played it. I played it a lot. Today I have a Retro Trio that can be used to play NES, SNES and Mega Drive cartridges. So, some time ago I figured that I definitely should get a copy of this great game. Finally I made the purchase and it wasn’t even a pricey game. I bought it for 30 euros.

Golden Axe II was released 1992 as a PAL version in Europe. You just have to admire how well this game was made. It is an old game. I think there’s just the right mixture of fantasy and realness. There are dragons, axes and swords, magic and different kinds of monsters. Graphics were good when the game was originally released and they still feel pleasant considering it is a retro game. Playability seems nice. It is a beat-em-up game but you still find a rich environment that includes lots of fantasy elements. This game could have even some role playing game features but I think it wasn’t a time for that kind of a game to be released back in 1992. I think this combination of action, adventure and roleplaying was reached later when games like Diablo became very popular.

I have always been a bit doubtful on fantasy and roleplaying. I haven’t got in to this kind of material so much. I like FPS and racing games more. I just like to concentrate fully on the game and get rid of my everyday worries and stress. So, games involving deep fantasy elements aren’t so appealing to me. I also find fantasy books not so interesting. Maybe some day I pick up one of those Tolkiens books and start reading it. You may like roleplaying, stories and fantasy elements. It just isn’t for me.

One thing I haven’t really written about here in this post is that the first Golden Axe was a kind of a pioneer in artificial intelligence of enemies. It was among first games that used this kind of programmable variety of different kinds of actions. You can clearly see these elements when you are playing also the sequel. In the beginning of the game you have to make your choice about which player you wish to begin your journey with. You have a hero with a powerful axe but not so effective magical attacks and a hero with a sword and very powerful magical attacks. And I think the third hero is something in between of these abilities.

I finished the game in the roughest difficulty setting with the hero that had a sword and more powerful spells. I finished the game in maybe two hours but you have to take into consideration that I have played this game a lot. It is still one of my favorites when there is a conversation about Mega Drive’s best games. It’s a bit sad that there hasn’t been a modernized version of this game. I think it has a lot of potential. I can clearly see it to be improved a bit. It would be so cool if someone would include some elements of character development when for example experience points would be gathered. The levels could be larger. And if graphics and sound effects and music could be updated that would be almost surreal. I have to mention one more time that the world that Golden Axe brings is very interesting and pleasant in all of its details. In every way it would be amazing if a proper remake of this classic would some day be made.

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