Can you see inside the game?

There are many different views to video games. In my opinion by playing them you learn different things about the world itself but you also learn how games are played, structured and what are the rules inside it. You can also take a psychological view of what the game is trying tell you. What is the plot and what are the developers main points or what is the games message. You can also analyze the game – what are the rules and how do you proceed in this game. Some games ask for the player to make decisions that effect to what happens and how do other characters react to this. When I think about this one particular game comes to mind. That’s the first Fallout.

Some players are happy to just play and play and keep playing and enjoying these video games without learning things about the world around us. I think that’s okay. Not everyone has to be a scientist or go to university. It’s just my own habit and my personality that drives me to think about things a little bit deeper. At times I find myself reading books, skimming through texts that I find online and just having a conversation with someone at social media for example. I enjoy this a lot. I think your brain is your greatest weapon and it is even greater than a loaded handgun.

There is also a technical view to gaming and games. After I spent years learning programming I found how the logical part of games is constructed. I am happy that I graduated and even though I didn’t finally get a job as a programmer I learned many interesting facts about computers and technology. That was combined to my earlier experiences about playing video games. Now, I am not a hardcore coder. I know the basics. Still this little knowledge opens a door to understanding a lot about video games.

You basically have content that reacts to users actions. You get points by doing something. As Sonic you collect rings. As Mario you jump on enemies. These points are actually variables. When Mario jumps, or we can say that you push the button, this action triggers a function that defines how high the jump is and usually it also records how long did you press the button and did you press any other directional buttons. When Mario lands on an enemy there is another function triggered. Have you ever wondered how on earth can a game save of for example Fallout 4 fit in to so small space? This is because for the game to be saved you only need some statistical information, some variables, that have all the necessary information inside them. So it all makes sense, finally.

There are many ways to analyze games. You can view them as entertainment, learning tool, hobby, profession (maybe), subject of any kind of science and so on. You can also think what goes on in the game and what is the atmosphere like. If you want to learn more about games and maybe willing to learn how to make games I can tell you that you should first start programming some way. You can try to get to some good school to learn things out. That’s the route that I took. After you have learned basics you can advance to a tool, usually a framework, that you can build your game on. Good tools to learn are Unity, Stencyl and Phaser. And remember that programming is only the logic part of games. To make a game you need also to create all the 3D models, story, textures and music with some sound effects. It takes a lot to make a full game. Some just have what it takes and…well, some just don’t. Try to be patient. If your first game, or the prototype of your first game is awful, don’t give up. Just keep thinking, designing and learning. That’s also how you can grow as a person.

Some of my experiences with Gran Turismo

I first played Gran Turismo on Sony PlayStation. It was my first full game that came with the used console I had bought. My PS1 had also some demo discs included. I didn’t really get in to using racing wheel. And the game didn’t in my opinion necessarily need one. PS1 had many great driving games. I definitely enjoyed also Colin McRae Rally series as its first two games were released on Sonys first gaming console.

Gran Turismo was something amazing. It was released in 1998. It brought realistic graphics and gameplay to console gaming systems racing games. You could also test and upgrade your vehicles. You could buy new cars and tune them and buy more parts. It had over 150 different cars. You got money from completing races and finishing on top positions. There just were so many goals you could try to achieve. Think for example collecting all the cars the game offers.

You can see the second Gran Turismo game on this posts image. I never really played that. I didn’t play GT3 or GT4. But the game I did play some years after getting into the first game was the fifth game of this series. Racing gamers have seen many good games that were developed after the first Gran Turismo. I can name for example Richard Burns Rally and Dirt 3. In my humble opinion GT5 doesn’t come close to these. It is named as Gran Turismo 5 and it is a good game. But…do you have to play it just because it has a strong brand and some earlier games in this series were good? Is that good enough reason? I don’t think so…

Gran Turismo 3 and 4 were great games. I broke my PS2 a while ago so I couldn’t play these on it. And I don’t know if these games have aged well. Racing fans just have so many alternatives to turn to. Dirt Rally 1 and 2.0 have been released and also we can add Dirt 4 to this list. There is already one new Gran Turismo (Sport) that was released for PS4. There does exist some good racing games available only for Xbox 360 and Xbox One. We are not going to go there…

Sierras early adventure games – Leisure Suit Larry in the Land of the Lounge Lizards

As I am born in the 80s this game was one of those first games I played as a small child. It was released by Sierra in 1987. It uses a game engine called Adventure Game Interpreter or for short AGI that was originally created for producing the first Kings Quest game back in 1984. Again this was something we gamers had never seen. Suddenly you had graphics instead of staring at a screen that had just some text on it.

Before Sierras innovative way to create graphics to adventure games fans of adventure game genre had to content themselves to bare text parser with no graphics at all. These games had graphics but the actions the player makes have to be written. You can move the character and sometimes when you perform some command you need to be in some place inside the games inner world. And you can move from screen to another screen. I wasn’t even born when first text adventures came to markets but I can see how this kind of an improvement would be like.

Leisure Suit Larry was based on a text based adventure game originally released in 1981. Al Lowe copied most of this games ideas. It was almost the same game with only graphics added. This is my view. You can propably find a copy of this game and play it yourself and you will understand better (I can’t publish this games name).

My experiences with this first Larry game are strongly represented in my memories of my childhood. I learned to write some words with computer keyboard playing this game. Back then I didn’t understand games details. I for example didn’t understand what is a prophylactic. And graphics of this item in this game were blurry enough to let my imagination handle it as some sort of a gem. The game has some controversial content but it is understandable that you maybe would let a child play this game. Of course there are many other games that might be more suitable for a young kid. But this is how I got started with Sierra.

First games I remember playing

I remember how I got started with gaming. It was 1980s. Playing video games was already popular. There had already been some consoles like Atari 2600 and Commodore 64. PC was also popular. First gaming system that I got to play must have been PC. And it was somebody elses. Our family got our first computer and I think it was 1987 if I remember correctly. So I was three or four years old and I had already begun drawing with pencils. I could recognise some letters but I was too young to start writing or reading. I got to learn those skills later in school.

Games that we had on this PC were interesting to me. We had some Sierras classics like Police Quest, Space Quest, Leisure Suit Larry and Kings Quest. I was fiddling around with some QBasic games. I even wrote a small game with QBasic later as I was a bit older. I didn’t clearly understand the full potential this machine had. So I didn’t get into coding so much. I was also drawing something with early Paint this PC had.

I learned to write my first words playing Larry. I didn’t understand this games sexism. My parents allowed me to play it. Sexy parts of the game weren’t so clear and we understood them later when we grew more. It is a soft game on this matter. At least I think so. I once asked my father what was a “prophylactic” and he answered to me “Gee. I really don’t know. Can you figure it out from the picture? It looks like a gem or something.” So I was allowed to play this Larry and it was only seventh game in this series that got my parents a little bit worried because I was young. I played seventh Larry maybe in 1996 or something like that.

There were so many interesting games. Some of them were Sopwith, Space Commanders (Space Invanders Clone), Bubble Bobble, Test Drive and so on. Too many to list here. I don’t remember so much of the techical side of our computer. Our dad upgraded its processor to 286 so before that the processor was much slower than that. One day we tried to play Wolfenstein 3D on the computer but we failed to run the game. We also installed newer diskette drive. So it had drives for 8-inch and 3½-inch diskettes. It’s funny to think how bad the first mouse was so we got a new mouse also. The standars then was the classic mouse with a ball in it. Monitor of this device was heavy and our computer was able to run EGA graphics. There weren’t any VGA or Super VGA available.

I would have liked to add a picture about this machine but I could only find this picture of floppy disk and its disk drive. I took this picture some years ago as my parents were getting this old computers all parts to recycling center. I’m not so into retro computers. This old computer we had was replaced by Mega Drive and later by PlayStation as number one gaming console. This PC was not functioning so nicely. It used to get stuck and I would have to press “reset”. Back then all computers had this function. The personal comnputer we had served properly and because of that I can still remembert it and it really launched my gaming activitites and layed the foundation for it.

How Doom changed gaming?

Back in 1993 I was a young kid and I heard some of my class mates talk about this new game that was said to be totally awesome. They kept talking about it. Our crappy PC that our family had wasn’t able to run it. So I played it with my friends computer. And it definitely was something we players hadn’t seen before.

Creators of this game, mainly John Romero and John Carmack, brought to us a game that had never-before-seen graphics and which was also very violent. I remember a long conversation that I had as a kid about does Doom have some kind of a plot in it. You basically walk around and shoot monsters. But there is some kind of a story included though. You are a soldier that is ordered to go to work at Phobos, a moon of Mars, but someone has accidentally opened a teleport to hell. Everyone else is dead. You are figthing monsters from hell all by yourself.

Back in the day graphics were blurry. Just compare the original game to newer Doom released in 2016 and you clearly see the difference. Violence does exist but now graphics tell you more accurately what happens if you for example cut a zombies head off with a chain saw. Some people claimed already in 1993 that games were too violent. This kind of discussion is of course necessary but I think you can not blame solely games for real life violence. My opinion in this issue is that a healthy person can draw a line to what happens in game and how you act in real life. Of course everyone has an opinion but lets not, again, go there.

So how exactly Doom impacted gaming? Well, it certainly brought a 3D experience to larger audience. Makers of Doom had already released Wolfenstein 3D some years earlier. There was this new genre starting to rise its head. It was the birth of a genre called First Person Shooters. And I think Doom is the father of all FPS games that came later. If Doom wouldn’t have been released there wouldn’t be games like Quake, Half-Life, Unreal, Soldier Of Fortune and so on. Doom started it all. This might also be the reason why gaming industry started to grow towards games that included textures and 3D models. Doom was definitely a real pioneer in this formation of gaming that was yet to come even more popular.

Doom started its journey to minds of gamers as a PC game. There was one particularly smart way to release a game that was used by Romero and Carmack. It was called shareware. It worked like this – You could copy the first episode free and if you, or when you, liked the first part, you could purchase the whole game. This was first time that this kind of releasing of a game was used. And it was genious. Doom was also ported to many gaming consoles including Sony PlayStation and Super Nintendo. One of the best versions of Doom could be the one released on Nintendo 64.

Doom made a comeback in 2016 as the game was released to modern gaming systems. There have been numerous Doom games and listing them all would be pointless. You must not forget Doom Eternal that was released just weeks ago. It’s the latest Doom game right now. I think nobody seriously has doubts about how great game this really is. If you still think this game didn’t have impact on the whole gaming industry I will answer that it sure did shape me and some people I know as players of computer and video games.

What exactly is chiptune music?

What means chiptune? Chip reminds of electronic component while tune brings in mind a simple musical melody. This even now popular genre became known when game developers, back in 80s, needed music and sound effects for their games. First very popular system that had decent music was Commodore 64 which came to markets in 1982. It had a chip called SID (“Sound Interface Device”) that was responsible for producing the sound for this system.

You can find chiptune also on NES (“Nintendo Entertainment System”), that was released in 1983. 16-bit systems that were later released also could produce music that would be categorized as chiptune althought they were of higher quality as systems moved from 8-bit to 16-bit. First very popular console that had sound quality very close to CDs was the first Sony PlayStation. You can argue for hours about which has better sound – vinyl or CD, but we are not going to go there. So chiptune was originally popular in video games from 1980s to, I think, 1995.

Today chiptune is still very popular. You can find artists that have been strongly influenced by this type of music. Usually chiptune is strongly associated with retro games or the games that originally had chiptune as their background music. As retro gaming is popular chiptune is alive even today. Some artists are producing chiptune with modern tools such as software synthesizers that are just basically virtual instruments with some presets and the ability to create various sounds, your own presets, and can run inside any kind of DAW (“Digital Audio Workstation”) you can imagine.

Since I started with this topic I have to write also more about so called tracker music that first made its way to home musicians sometime in 1980s. So tracker is simple application that runs on computer that allows you to make music. Amigas computers were first devices that made this functionality available for music production. Inside tracker you can define your songs tempo, basically just how fast the track is flowing, and add drum sounds and melodies that are created using small digital samples of audio. Trackers are used also today but they are not as powerful as music applications such as FL Studio for example. Some now popular trackers are Renoise, a very good one, Mad Tracker and OpenMPT. Some older ones are Scream Tracker, Fast Tracker and Impulse Tracker. You can find many great trackers and please comment and let us know if you have a suggestion for readers of this blog.

What makes gaming so addictive?

There are many things that you can have an addiction on. Drugs, such as nicotine, coffeine or heroin, are addictive. But there can be more behind an addiction than just pure chemistry. Fast learning and seeking of reward are some things that are present as you play a video game. Basically what happens as you are playing is that you just concentrate on the game. If we analyze what is happening physically is that you are just pressing the buttons at right time. The controller takes your input and forms a reaction based on your actions.

This is very different from working in real life. In real life you are dealing with your senses and reacting on what you see and hear or feel. Think about it. It is very different to for example carve a piece of wood with a real knife than to do that in a game. How this effects a young person who is growing up and is just beginning to form to become an adult is actually very interesting. There are different phases in growing up and it seems there is something very special about this part of it. I’m talking about persons that are aged between 14 to 16.

How did I became addicted in gaming? Do I play too much? Should I limit the time I spend on playing these games? These are good questions and in my opinion need to be given a thought. We as adults can analyze this but I think a child that is very addicted to some game might not just get the picture. Today there is already limitations created to control what kind of content is presented to for example persons under the age of 16.

You have to have some vision inside gaming to set limits to these young players. And maybe they are themselves somewhat responsible for how they spend their time. Gaming industry should have some responsibility in this matter also. I think they have so much resources that they can have a real research about these issues. All in all I think that we all, gamers and non-gamers, specialists and hobbyists, should have a good conversation as things are not so one sided.

Best PS3 games that I have played

In this post I bring to your attention best PS3 games that I have played. So this is my personal list. It doesn’t have anything to do with reviews that you find inside some blogs or websites. Also it doesn’t necessarily include your favourites so remember to comment your thoughts after reading this post.

Gran Turismo 5

There was also GT6 released on PS3 but that game I haven’t to this day played. What we have here is very good driving game. Though if you consider this game compared to other Gran Turismo games it might be a slight dissappontment. I enjoyed this game and played the career mode.

Dirt 3

If you think about best rally game for PS3 you can’t deny that this is one of the best or maybe even the best. While not exactly being simulation of real driving this was slightly easier to get into and you could play it with a gamepad instead of driving wheel.

Call Of Duty Modern Warfare 3

There was many CoD games released on PS3 but this comes up as best of them. If you are familiar with Call Of Duty series this won’t be a disappointment. The game sets on modern times when in first games, at least CoD one to three, action takes place in second world war. I found playing was satisfying and I wasn’t disgusted with soldiers tehcnology. I’m bringing this up as I was actually a bit disgusted while playing Call Of Duty Advanced Warfare later on my PS4.

FFXIII

This was one of the first games I bought for PS3 back in the days. Didn’t so much in to this, but certainly a quality role playing game. If you have time to play it as is common in Final Fantasy games that it takes more than 40 hours to complete and this is one of the longest FF games ever released.

F3AR

Nice first person shooter with some horror included. Different than CoD and might be a little bit harder to complete. Great game althought.

GTA IV

Best GTA for PS3 in my opinion. GTA V was also good one but I think it’s best played on a system that is more powerful than PS3.

Elder Scrolls Oblivion

Nice RPG for PS3 with first person camera angle.

History of survival horror games

In this blog post I am going to tell you my experinces about survival horror games. I first started getting in to this genre by playing Resident Evil. I haven’t palyed so many of any earlier games. I know there must be some games that are somehow related but we are concentrating on more modern ones here.

Alone In The Dark influenced very much Resident Evil which then again inspired some elements to Silent Hill. Resident Evil and Silent Hill series were more popular ones inside this genre. We have also games as Forbidden Siren and Clock Tower.

Resident Evil, released 1996, brought anxiety to gamers with camera angels, too low amount of ammo and ability to save rarely. These effects are not so common inside horror games today. So you might find it interesting to try to play some of these older RE games of this series. My favourites are parts one and two.

Silent Hill challenged RE at the end of 90s. In this series there were lots of games released and many of them were released as PS2 games. It’s sad that we haven’t seen new SH games after, I think, Downpour. I recommend first, second and third but you may find some other games also to be very interesting.

PlayStation 2 had a lots of good survival horror games that had all their own different flavours. Some modern survival horror games include Resident Evil 7, remakes of 2 and 3, released soon, Evil Within (of which I have no experience) and Until Dawn. The Last Of Us has to be mentioned also. I myself have a PS4 version of this great game.

If you are looking to find more games of this genre and discover the roots of this survival horror gaming you might find some more earlier games that I haven’t covered here. I focused on games released after Alone In The Dark. Please leave a comment if you will and you can also share some links if you wish. Thank you for your time and we will return for more reading in next blog post!

What kinds of games can you play with PC?

Besides newest games you can play also retro games with PC. There is lots of DOS and also retro console games available. For this purpose I would prefer Windows but Linux has also some potential. In this article the focus is on games you can play with Windows.

Let’s start our journey into PC gaming of today by introducing some DOS classics. I’m talking games like Bubble Bobble, Blues Brothers, Doom, Command And Conquer, Dune, Golden Axe, Lemmings, Mortal Kombat, NHL 97, Populous, Theme Park. This list isn’t in any way complete but I can recommend all these games. With DOSBox you can also run old apps such as Impulse Tracker, which is a music production app. Instructions on installing DOSBox can be found by Googling. I recommend GUI and I use D-Fend Reloaded for this purpose.

There is also a possibility to play old retro games with many different kinds of emulators. Almost every system has it’s own emulator and PC is good platform to experiment these. You can also choose to mod a device like original Xbox or use system like Raspberry Pi. In any case be sure to use a good USB connected controller that suits retro gaming. I myself have lots of different gamepads. My favourite for PC is Xbox One Elite Pad.

Of course you can play modern games also. There is a large collection of games found on Steam and online game stores like GOG. So when it’s possible, buy the game, because gaming industry really needs your support. You will support production of some quality games. Be sure also to check your local flea market as I have found many great older games from there and the price definitely is as low as can be.

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