The Relationship of Technology and Games

In this blog post I am trying to answer the question: what is the relationship of technology and games? There are several successful game companies based here in Finland. How did they get to that position? We are going to have to go back to the beginnings of the history of home computers. Commodore 64 was the computer back in the 80s. That was the tool for many programmers.

Commodore 64 provided means so that you could program games and other applications. You could start with Basic and keep going to some graphics and music to turning the whole device to parts and figure out how it ultimately worked. This was something that many persons drawn into technology and games did. This computer opened a path for them into the depths of technology and games.

There was a sort of a scene that formed around capable programmers in Finland. It was called “demo skene” which is a Finnish term meaning “demo scene”. This know-how made among these young individuals was something that positively impacted in the rise of know-how also in a more professional way. Things were looking good as Nokia also needed persons that were able to program applications to cellphones. There were many game companies here. Some of them are still functioning. You might know companies like Remedy, Rovio and Supercell. These companies were driven by some of the people that started their progressing from the era of Commodore 64.

I was thinking about this subject and how would I approach it. Programming is one thing. If you are hoping to make a game you have to know also very much of the functioning of the graphical system and also how the computer uses long term and temporary memory and also how you react and with which device (keyboard or maybe controller) to actions of the player. How does the experience of a video game take its final form. There’s lots of things going on while the game is running. Part of it is purely technical. The technology forms the experience.

It is somewhat true that games give you a similar reaction as does any modern form of art. Technology enables you to use techniques like programming and 3D modeling along with the design of the whole aural experience. There are these skills and if you are capable of using them in a strong way you can be successful in creating digital art that can be called a game. The player can enjoy this game even without a deep knowledge of the technology that lies under the hood of the device that the game is running on. There is something very magical in all of this. Games can be enjoyed and even studied by anyone that feels even a slight interest in them.

This is one of my dreams that I have had for now maybe tens of years. This was the reason I chose to study programming. I dreamed that I would be able to create some kind of a game. It might not be as powerful as a game like EA WRC is but there is this motivation inside my mind that I still have. I would like to some day be able to create games. This is a powerful dream that drives me forward and motivates me. Sometimes you don’t learn so fast and sometimes you have to learn details instead of the most fundamental concepts.

So, my path to learning more about computers does continue. I am not so sure if I am ever going to be able to be a part of some unit that would create something very beautiful in the form of a computer or video game. I do hope that these thoughts of mine were inspiring this time. Basically, I got tired since I already had played EA WRC for many hours today and this topic formed this time this kind of an output that formed this blog post. I hope you enjoyed it and see you next time, soon!

Back Again to Play Some EA WRC

I have been recently playing some EA WRC (again). I first got into this game when it was first released in the end of last year. It is a very good rally and racing game. Last year also a new Forza Motorsport game was released. There was a sort of a competition going on with these two on which one would be the greatest racing game of the year 2023.

I am playing EA WRC with a game controller. This is the way I have been playing racing and rally games since I first stumbled on Gran Turismo and Colin McRae Rally 1 and 2.0 back in the dominant era of the first Sony PlayStation. I got a wheel and pedals for PS3 in the 2010s but I never truly played racing games with them. Although I did purchase a converter to adapt my PS3 wheel and pedals to PS4. I also got a stand for these. I never had a racing seat. That would have been expensive and I didn’t really get into this so much after all.

I did play recently some Dirt Rally 2.0. That game was released a bit earlier. It was released in 2019. I first got the game for PS4 but I have also it for PC and Xbox Series S/X as a digital copy. If you know anything about the history of Codemasters it is not needed to say that it basically was the rally game company of the 90s and even 2000s . It has brought us some very memorable classics.

There is however another good rally game series that has to be mentioned here. It is the WRC series. It has had the official license of WRC. It has brought us many very good rally games and especially in the recent, say, five or ten years. So there has been a healthy competition. Codemasters hasn’t earlier had the opportunity to make a rally game with a license but now it was the time for that since EA WRC was finally released last year.

We can have some sort of a comparison between Dirt Rally 2.0 and EA WRC. I think these both games have a similar price so this is a good way to think about which one should you get. Which one has the most value out of these two games? The price is actually about 30 euros. I can only tell you how it feels to play these with a controller. Graphics are awesome in both. Music in the background and defnitely while in menus is great also in both. What makes me go to the direction of EA WRC is how the controlling of the car feels.

I find myself constantly spinning or flipping my car around while I play Dirt Rally 2.0. The driving feels realistic and I don’t know if a wheel would actually make the steering more comfortable. So I think this is an issue  with playing with a controller. So, EA WRC feels better in this sense. Of course also in the last mentioned some cars like RWD and Group B feel also more difficult to handle.

I have put about 20 hours in these games solely on Xbox Series X. I am more familiar with the older game that is Dirt Rally 2.0. I would think that playing one game more would make it a bit easier in the end but I guess that the experience with game pad only makes the sense in this one. So my conclusion to the question at hand is that I would be rather playing EA WRC if I have to use a controller and not a wheel and pedals.

Okay. I hope that this post once again gave you something. I am trying to write to the blog more often. It has been a while since the latest post. It was nice to write you about my experiences with gaming lately. Have a nice day and I hope to see you again soon.

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