About Memory

Memory is a huge part of how a computer or a gaming console operates. This blog post is my attempt to introduce to you how memory works and what kinds of memory is involved in different gaming devices. So there is basically some temporary memory that doesn’t store so much information. There is also larger memory that stores a lot of information but it isn’t used as frequently. There is also memory that has to be stored for a long time and memory that is used only for a short period of time.

This is basically how computer like systems work. They save data to memory, take user or some other input and make calculations depending on the data that they work with. They present something depending on what the user is doing. This creates the interactive part in video games.

Hard drives are the part of a gaming device that store everything that the game needs. A big part of this is saved games data. Some retro gaming consoles don’t have a hard drive. Hard drives were introduced to game consoles as Xbox was released. With for example the first PlayStation you had to get yourself an external memory card to save your game. Hard disks also store the data even if you turn off your game console.

Today it is common to have hard disks as large as 2 TB. The amount of space on hard disks has been increasing all the time. I remember a time when I bought a hard drive for my PC that had 15 GB. That PC had a 400 MHz processor. As you can figure the technology and performance of computers is advancing all the time. The data that is moving inside devices and also in different kinds of networks is getting larger. Also the size is getting smaller and you definitely can play games with handheld devices and also with your smart phone.

If you would like to get to know more about how computers operate I suggest you pick up a book about how micro processors work. I have some knowledge but I understand that my information isn’t so precise. So if you really want to dive in this topic just make a search in your favorite search engine and type in something like “micro processors free e-book pdf” or something like that. I know that there are many free resources for you to read.

 

History Of Optical Drive (inside gaming)

Optical drives have existed in gaming consoles for tens of years. The technology existed way before it was used in mainstream game devices. Back in the 90s there were several consoles that were equipped with optical disc drive. One of the earliest was the expansion to Segas Mega Drive called Mega-CD.

As Compact Disc technology gained ground there was a strong change coming in the form of 3D technology. Sega maybe was one the firsts to make use of new technology but it made a slight mistake. It didn’t have a gaming console capable to produce 3D models and/or graphics. Later Sony made its entry to gaming business with PlayStation and claimed its spot as the developer of the most popular gaming system.

During this period there were several devices released from Philips, Atari and Panasonic just to name a few. The competition was tough. We can compare the amount of data that game cartridges had to what was possible through CD technology. An average CD-R disc holds 700 MB. Nintendo 64s cartridges hold only about 35 MB. This meant that there was 20 times more space for any game to be developed.

First CD-ROM made its way and later came DVDs in the form of Sonys PlayStation 2. This was back in the beginning of 2000s. DVDs offer about 4,7 GB of space. This format was followed by Blurays that hold data from 25 GB up to 100 GB depending on which technology it uses or to say more precisely how many layers the disc has. Blurays are used in the latest generation of gaming consoles but this is about to change as PS5 and Xbox Series X are making their way to the markets later this year.

Todays games can take up so much space that you have to download a large update during the installation of the game. As speeds of internet connections keep developing it is today possible to produce gaming consoles and computers that don’t have, or don’t need to have, any optical drives. This gives the consumer an ability to just pay the game and install it directly to the hard drive. Of course this makes it easier to manage game collections but maybe something is lost as there is no physical material to collect or showcase. All in all digital gaming makes manufacturing gaming devices cheaper and it also shows this way to the consumer. PS5 will be released as all-digital version and a version that has an optical drive just to mention an example.

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