Burnout 3: Takedown – An Action Packed Racing Game For PS2 (and original Xbox)

I fell in love with this game. Well, maybe not in love but it had me spend hours playing. I have to tell you that I first bought this game for my original Xbox. Then I was many years away from Xbox and my gaming centered more around newer PC games and PS3. I got back to it some years ago as I found it from a local flee market. The price was maybe three or four euros.

So, what is this game about? Racing is the first thing that comes to mind. But that isn’t all. There is this “boost” feature that forces you to gather sort of fuel. You get more fuel for boost from taking risks when driving. For example you can drive almost hitting another vehicles. You can also sort of drift with your car. The most fuel you get from slamming your opponents to the wall, another car or a train. It also makes your opponents to lose important time and you can have a huge advantage by taking out your opponent or opponents. That’s what “Takedown” stands for in this games title.

“Why do you love this game?”, you might ask. It’s like having a break from these very realistic racing games. It is more approachable than some more realistic driving games like Richard Burns Rally for example. There is a nice mixture of skill and randomness needed to play Burnout 3: Takedown successfully. So it’s good entertainment. But like with almost all video or computer games you have to understand that this content is purely fictional. One day I was thinking about this as I was playing this game. You really have to take down your opponents. I mean you have to make a push to eliminate your competition. Driving like this in real life would be disastrous. Would someone be so influenced by this game that he or she would actually try these tricks while actually driving? I mean you have to have a reason to understand that this not real. You have to separate this game from reality.

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