There is no excuse for not knowing what these two amazing titles are: Asteroids and Space Invaders. These two games were very popular firstly in arcades back in the late 70s and early 80s. They were published by Activision and were later ported to consoles like Atari 2600.
You can only admire the quality of game design. As these games were meant to be played on machines that weren’t so powerful you had this certain style that you had to apply to the game. Another good game of that era is Arkanoid. Also Pong has to be mentioned here.
These games had only this one screen where the whole game took place. There were no scrolling screens like we could see later on in games like Nintendos Super Mario Bros, which came out a a bit later. There were also not so many colors as graphical capability was limited. I propably don’t have to mention anything about sound effects, music or audio at all. They were meaningless.
These games are classics. In twenty years designing games goes some steps further. This is unavoidable. The first PlayStation was capable of producing some very high quality graphics already. So it is comfortable to say that these games deserved to be re-made to a more modern system.
I bought these games for my PS1. I thought they are a fun addittion to my video game collection. They offer some re-designed graphics, sound effects, music and also methods to control the objects in the game.
The idea behind Asteroids is that you have a space ship that can shoot. Your mission is to cut a huge rock, asteroid, to small pieces by shooting it. You can turn your ship to any direction, like 360 degrees and give your ship a boost so it moves. It keeps moving, since we are in space, there is no gravity, to the direction that it has had a boost to unless you turn your ship to another direction and give it a boost again. The game ends if you hit a piece of an asteroid. You get to next level if you succeed in shooting the asteroid to tiny bits.
The other game here in this picture is Space Invaders. In this game you face a group of aliens. Your mission is to shoot all of them. So this is definitely a shooter. An alien disappears when you shoot it. You start from the bottom of the screen. You have some obstacles that you can use for cover if you like. Enemies keep moving towards you step by step. You win the level if you can shoot every alien enemy and you lose if they reach the botttom of the screen.
These games are not so expensive. I thought they were a fun addition to my collection. You can probably get one these like under 20 euros from your favorite retro game dealer. These kinds of classic games are an important part of gaming history. You can probably also find copios of these released for even newer systems. You can also try them out if you an emulator. I don’t know if it is possible to play these games’s original arcade version but maybe this would be possible in some kind of a gaming museum.
Also if you are into programming it could be a nice idea for a project to program a clone of Asteroids for example. You could use maybe JavaScript with some image editing software or something like that. Just keep in mind that while these games seem simple there is a lot going on in them and it isn’t an easy task to just remake one.