Getting Into Final Fantasy Origins

There have been many Final Fantasy games released throughout history. Some of them are spin-offs. If we consider the main line of Final Fantasy games and think about its definitive roots you simply cannot forget the first two games that were originally released for NES and/or SNES.

So, you want to play these two games? You have several options. I, myself, went with the Final Fantasy Origins that was released for PS1 in 2003. That seems pretty late for a PlayStation 1 game don’t you think?

What are the other options? Well, you can go with the “pixel remaster” collection that I have been considering also buying. This collection includes all first six Final Fantasy games from I to VI. So these are remakes of these games that graphically seem like some SNES games. Or, at least they come near to that. They are remasters after all.

One option for a hardcore Final Fantasy fan is to go with the original NES version of the first game in this RPG series. Graphically it isn’t as nice as the SNES version of the game. The first game of this RPG series wasn’t published originally in Europe at all and also North America got to see Final Fantasy with a delay of several years.

Final Fantasy as a video game series didn’t get a justified beginning in the PAL region firstly at all but this all changed when in 1997 we got to see also in Europe the seventh FF game to be released for PS1. After FFVII conquered almost every gamers hearth it was acceptable for the gamers in Europe also to see some earlier releases of this famous game series. After all we saw every game that were already a pretty big thing in other parts of the world to get released for PS1 and after that we saw even more games for newer gaming consoles.

This one blog post is too short for us to properly discuss about Final Fantasy as a game series. Instead I am going to write tot you about how I felt getting into the first game of the series. I bought the copy of this game already some months ago. It might be already a year ago or so. I just haven’t had the time to play it, yet.

I was familiar already with FF1 as a NES game. I have tried my hand playing it. This PS1 release includes two games FF I and FF II. It isn’t the most priciest retro game but it isn’t also the cheapest. The way I started to play it was to actually rip these two discs as rom files. After that I transferred these files through Ethernet to the Raspberry Pi 5 based Recalbox. I like to play nowadays my PS1 games this way as it is easier. I do have the hardware, of course, also. It is just easier because you don’t have to mess so much with memory cards or minding of the disc getting scuffed.

The game itself is an adventure type of game meaning you can have conversations and you are trying to obtain some objects that will guide you in your quest. The actual battles are turn-based and they occur at random moments. You have to be in a zone that gives you these occurrences. There are some areas where you don’t have the battles. They are kind of turned off.

The game is also about character development. In the beginning you get to choose four characters with some different character classes. I for example created a group of two Fighters, a White Mage and a Black Mage. I decided to go with a team like this. As you might know I think that there must be someone in the team that can also heal other members and itself also. Fighters are good for fighting and they get powerful combat weapons and armor while Mages can have very powerful attack spells also. It is one point to spot a weakness in monster that are trying to attack you.

Final Fantasy games usually take a long time to finish. I think FF I takes about 16 hours to complete while the second one takes about 22 hours. I think playing Final Fantasy Origins is a good way to deepen your knowledge even more about this RPG that might just be the series that brought these kinds of video games to Europe in the first place.

The Importance of a Plot

If you think about games and gaming and what it comes to games having a strong inner story, a plot, you can have many opinions. There are two extremes. Some might think that there should be sort of interactivity and action in games and that a plot is just something that doesn’t have such an importance.

This of course depends a lot about what kind of a game you are experiencing. If you have a shooter, maybe a first person shooter, you don’t necessarily want to follow something that is comparable to a story or line that walks you throuhg the game. You are happy to just shoot everything that moves, right?

What about adventure games? Here the plot has more meaning. Also in advneture games the dialogue and conversations bring a lot to the content. You also have some puzzles to solve. You have objects to pick up and use in some situations. That’s how adventure games work.

Can you think about a role playing game wihtout a plot? I hardly can. But of course in a role playing game you are also very interested how your main character or characters develop. Usually there are also choices made inside the game that vary how the story keeps moving on. Some games have a solid story line while others might have various events launched by a decision that the player has made.

If you want an example of a storydriven role playing game I would have to bring up Fallout and Fallout 2. These games had a deep and interesting story that also formed based on the desicions that the player makes.

So is strory or a plot important to you as a player? If we compare games to other mediums like books and movies we can think that games differ from them in that that they have this interactivity in them. Player can move a character or characters and make decisions that make an impact. You could hardly think of a movie that has no plot at all. But if you think about a classic game like Doom you could do fine wihtout understanding it’s story line.

Some games give a plot a lot of importance. Some games give us a slight idea of what is going on and deliver some action instead. Some games, maybe some simple games, might not have a plot at all. There are as many games as there are types of players. And we can say that that is many indeed.

Sierras early adventure games – Leisure Suit Larry in the Land of the Lounge Lizards

As I am born in the 80s this game was one of those first games I played as a small child. It was released by Sierra in 1987. It uses a game engine called Adventure Game Interpreter or for short AGI that was originally created for producing the first Kings Quest game back in 1984. Again this was something we gamers had never seen. Suddenly you had graphics instead of staring at a screen that had just some text on it.

Before Sierras innovative way to create graphics to adventure games fans of adventure game genre had to content themselves to bare text parser with no graphics at all. These games had graphics but the actions the player makes have to be written. You can move the character and sometimes when you perform some command you need to be in some place inside the games inner world. And you can move from screen to another screen. I wasn’t even born when first text adventures came to markets but I can see how this kind of an improvement would be like.

Leisure Suit Larry was based on a text based adventure game originally released in 1981. Al Lowe copied most of this games ideas. It was almost the same game with only graphics added. This is my view. You can propably find a copy of this game and play it yourself and you will understand better (I can’t publish this games name).

My experiences with this first Larry game are strongly represented in my memories of my childhood. I learned to write some words with computer keyboard playing this game. Back then I didn’t understand games details. I for example didn’t understand what is a prophylactic. And graphics of this item in this game were blurry enough to let my imagination handle it as some sort of a gem. The game has some controversial content but it is understandable that you maybe would let a child play this game. Of course there are many other games that might be more suitable for a young kid. But this is how I got started with Sierra.

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