Call of Duty 4 – Modern Warfare

Some days ago I completed Call of Duty 4 – Modern Warfare. This game is actually from 2007. It is the fourth game in the series. It brought the player from WWII to some more recent activity. The weapons are, well, more modern. You get to feel some exciting and thrilling moments as nuclear missiles are about to be launched.

Somehow all this talk about warfare and it being modern is a bit tasteless. It just feels more comfortable, at least for me, to play in the scenery and weapons of the second worldwar instead of playing a game like Call of Duty 4. It isn’t a bad game. That’s not the case. I just prefer older warfare.

I played this game with my Xbox Series X. It is originally released for Xbox 360 (among other platforms). This is a great example how you can take an old game, that”s not yet type of a retro game, but still somewhat legendary, and utilize Xbox’s backwards compatibility. The game doesn’t cost a lot at the moment. Of course you can try to find a cheap used copy from your favorite flee market (just like I did when I bought this game).

The game doesn’t really stand out. It is of good quality just like you would expect a CoD game to be like. There is a Call of Duty game released almost every year. It’s kind of amazing that this has been going on for so long. The graphics have come a long way since 2007. Otherwise I don’t find a reason to complain.

HowLongToBeat tells that it takes seven hours to complete Call of Duty 4. That seems accurate. I think that is exactly how long it took for me to play through the campaing in “Regular” difficulty level. I have played a lot of Call of Duty. So, selecting “Casual” as my difficulty level was really not a question. There is actually a short test at the beginning of the game that gives you an advice if you are wondering about the matter of difficulty level.

Call of Duty games can be exeperienced with a keyboard and a mouse or with a game pad. Of course the first mentioned method of play is only an option if you have this game for PC. Of course you have to own a PC to experience the game like this. I didn’t consider a whole lot. I chose game pad and Xbox Series X just because it feels, today, more comfortable to me. It has been a while since I played a first person shooter with a mouse and a keyboard.

I might write, in the next blog post, about John Romero’s book, Doom Guy, that I have almost finished. The book has been very interesting to read. As Romero goes about his life you get to read also some tips and ideas of what was game development like back in 1990s and even later.

As you might have figured I like to play these Xbox 360 games with my Xbox Series X. It a bit sad that the backwards comaptibility is actually supported on so few titles. We are talking about 633 games out of all 2 155 games that were released. Also the support for original Xbox covers only 63 titles out of 998 released games. You can probably find some of these games also as digital copies.

I actually had some sort of an idea to buy PS5 since I heard that it was sold for only 500 euros. The version of PS5 that you can play only digital copies of games was sold for 400 euros. Since I already have the latest Xbox console along with the latest, at this moment, latest, Nintendo console, I figured that getting also PS5 would be somewhat pointless. And you have to remember that Switch 2, or whatever name the device will finally have, propably gets released during 2025.

The Biggest Differences Between PS2 and PS3

I’ve played, maybe the last month or so, mainly PS3 and PS2 games. PS2 was released in 2000 and PS3 was in stores 2007 (in Europe). Between these seven years we saw a very strong development and advancement in technical aspects when it comes to video game consoles and the technology they use. Not only did these newer games look better. They also felt better. So also the way that games were made, how the menus felt like and looked like and how controls felt like advanced. I am going to now dive deeply into these differences between these two very popular video game consoles.

PS2 sold more than PS3. There were 153 million units sold of PS2 while PS3 sold 80 million units. I had to look up these numbers and they are only directional. While looking at only the sales numbers you cannot truly determine which one of these two consoles is better. And I think I am not going to go into this debate of which one would be better. We are going to just find out how things developed and how these two individual consoles differ from each other.

First of all we have to consider how PS3s technology is more advanced than PS2s. PS3 had a hard drive. My hard drive can hold 320 GB. There were different models and they differed from each other a bit. One PS3 model was also backwards compatible with PS2 games. All PS3 models had backwards compatibility to PS1 games. PS2 didn’t have a hard drive and you had to have a memory card for saved games. This memory card had 8 MB of space. We have also seen memory cards as big as 128 MB also. I just have had some bad experiences of these third party memory cards and I have had my saved game data corrupted. I haven’t had any problems with Sony’s own memory cards.

While PS2 could handle already some pretty neat 3D models PS3 was way more powerful when it comes to 3D models and the ability to display graphics. You can firmly figure the difference between the sharpness of the picture that these two consoles provided if you think that PS2 had a solid DVD support while PS3 had a support for Bluray discs. There were some technical aspects related to this graphical matter but I am not going to go so deeply into it.

Hardware in PS3 was in every other way more powerful. We are talking about several tens of times. It was a very big technical advancement. How were controllers different? With PS2 you had a very nice controller. It was connected with the same type of connector that was used with the first PlayStation. PS3 had a wireless controller. You could, like I always do, connect it with a wire so you wouldn’t run out of battery at all. PS3 had USB connectivity also. The wireless connection was established with Bluetooth technology. The names of these controllers were Dual Shock 2 and Dual Shock 3. They look very same when you look at them. By the way, I have lately been playing my PS3 with that controller that is also in the featured image of this blog post. It is Spartan Oplon and it is also compatible with PC.

What about the backwards compatibility of these two consoles? Sony was already making their policy of backwards compatibility with their decision to not support PS2 games on PS3. As you might know PS4 didn’t have a backwards compatibility at all. So even PS3 games couldn’t be played with PS4. Today, also you might know, PS5 supports also games of PS4. I am not going to talk about Xbox backwards compatibility here. It is more wide but it also has its flaws. As an issue backwards compatibility is technical and complex. I must say that emulation has advanced lately. This is nice as you can achieve a very good emulation of PS2 and also today PS3.

I think you cannot strictly say if one of these two consoles is better. Neither was it my point right here in this blog post. If this blog post that I am writing has some deeper level (as my writings sometimes have) it could be that the technology of video games made a huge step between the release of these two video game systems. I have concluded here some main points for you to think about. I have to also mention one more point. Where game design and gameplay come these were also advancing quickly between 2000 and 2007. We saw some steep advancements in this area also. Actually this advancement was so huge that it makes me think that games have come a long way. And I like PS3 games. Heck. I might like them even more than PS2 games.

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