New information about PS5

Few days ago Sony released new information concerning PlayStation 5. We finally got to see the thing itself. There already had been pictures that described the looks of DualSense that is the controller of the new gaming console. There were two models introduced. The other has optical drive that supports Ultra HD Bluray and the other is fully digital so it doesn’t have an optical drive at all. Optical drive is practically a very small opening that receives the disc.

Earlier unofficial pictures of this upcoming gaming device were false. I’m not sure where they leaked and did Sony actually consider these designs. The final look of PS5 is very, at least in my opinion, stylish. You can place the console on its side or to an upright position. Although there were neat pictures of the device there were very few details introduced. One of those details is the price. I would think that the digital version would be cheaper, but that wasn’t yet officially confirmed.

PS5 does have many promising game titles to be released on it. Those games include Resident Evil 8, Gran Turismo, new Spider-Man and also Ratchet and Clank game. You can compare PS5s looks to Xbox Series Xs if you wish. I doubt that there would be debate rising because these both look equally nice. And you really can’t argue on matter of taste. PS5 and Xbox Series X are both going to be released at the end of this year. I think the sales of both of these systems is going to peak at this years christmas. Let’s see which one takes the lead.

Can you see inside the game?

There are many different views to video games. In my opinion by playing them you learn different things about the world itself but you also learn how games are played, structured and what are the rules inside it. You can also take a psychological view of what the game is trying tell you. What is the plot and what are the developers main points or what is the games message. You can also analyze the game – what are the rules and how do you proceed in this game. Some games ask for the player to make decisions that effect to what happens and how do other characters react to this. When I think about this one particular game comes to mind. That’s the first Fallout.

Some players are happy to just play and play and keep playing and enjoying these video games without learning things about the world around us. I think that’s okay. Not everyone has to be a scientist or go to university. It’s just my own habit and my personality that drives me to think about things a little bit deeper. At times I find myself reading books, skimming through texts that I find online and just having a conversation with someone at social media for example. I enjoy this a lot. I think your brain is your greatest weapon and it is even greater than a loaded handgun.

There is also a technical view to gaming and games. After I spent years learning programming I found how the logical part of games is constructed. I am happy that I graduated and even though I didn’t finally get a job as a programmer I learned many interesting facts about computers and technology. That was combined to my earlier experiences about playing video games. Now, I am not a hardcore coder. I know the basics. Still this little knowledge opens a door to understanding a lot about video games.

You basically have content that reacts to users actions. You get points by doing something. As Sonic you collect rings. As Mario you jump on enemies. These points are actually variables. When Mario jumps, or we can say that you push the button, this action triggers a function that defines how high the jump is and usually it also records how long did you press the button and did you press any other directional buttons. When Mario lands on an enemy there is another function triggered. Have you ever wondered how on earth can a game save of for example Fallout 4 fit in to so small space? This is because for the game to be saved you only need some statistical information, some variables, that have all the necessary information inside them. So it all makes sense, finally.

There are many ways to analyze games. You can view them as entertainment, learning tool, hobby, profession (maybe), subject of any kind of science and so on. You can also think what goes on in the game and what is the atmosphere like. If you want to learn more about games and maybe willing to learn how to make games I can tell you that you should first start programming some way. You can try to get to some good school to learn things out. That’s the route that I took. After you have learned basics you can advance to a tool, usually a framework, that you can build your game on. Good tools to learn are Unity, Stencyl and Phaser. And remember that programming is only the logic part of games. To make a game you need also to create all the 3D models, story, textures and music with some sound effects. It takes a lot to make a full game. Some just have what it takes and…well, some just don’t. Try to be patient. If your first game, or the prototype of your first game is awful, don’t give up. Just keep thinking, designing and learning. That’s also how you can grow as a person.

Creating the sound of Mega Drive

Music has always been a big part of video games. From the earliest soundtracks of Commodore 64 to the CD quality output of the first Sony PlayStation this genre of video game music has been developing as time has progressed. PS1s sound cannot be classified as chiptune. We are here going to concentrate to earlier sound worlds of consoles and especially to Sega Mega Drive. If you didn’t already know I am going to also mention that Mega Drive and Genesis are basically the same. The name Genesis was used in USA. But the consoles are the same.

Commodore 64 wasn’t as powerful as Mega Drive. It still plays a big role in the development of video game music. Many good principles of making music were first introduced to music producers when there were C-64 games soundtracks created. Back in 80s the music was generated with applications called trackers. It differs in many considerations from music production today. Today it is common for a musician to have a fairly powerful personal computer, software and a keyboard and a microphone. At some times producers used hardware synthesizers and even samplers (mainly hip hop). Today it is common to have virtual intruments that are called VST instruments or to put short VSTi’s. There is also effects which are called VST effects.

So how does modern music production relate to retro games music? It is interesting because many artists or hobbyists are still interested in the worlds of sounds that were created over 20 years ago. They still sound freash. Even if they have this sort of a retro feel. It is still interesting how they actually managed to get quality sound out of these primitive devices. This sound is actually a genre that is called simply “Chip Tune”.

I am going to tell you how you can basically build this sound and compose as original chip tune artist. You first need a VSTi host app. I prefer free one so you can download a program called LMMS (Linux Music Making Studio) that runs on both Windows and Linux. I prefer also Linux and VSTis don’t even work today on Linux. Then you will need a proper free VSTi. We are going to use a synth called Genny. You can see this posts featured image. That is the GUI of Genny. Don’t be afraid of the look of this image – it has many ready-made presets so you don’t necessarily have to make your owns.

In LMMS you load a thing called VeSTige. That’s the actual host for VSTis. Then, if you have already Genny’s .dll-file downloaded, you can load it up to VeSTige. It’s that simple. Feel free to change presets and play sounds from your MIDI- or even regular keyboard. Nice! If you have any difficulties just try to search with Google for additional tutorials and tips. I am not going to tell you everything about VSTis and LMMS, but I am very sure that you will find information about these if you proceed to create your own tunes with these tools. This was just a few words about generating some chip tune music. Bye, for now!

Some of my experiences with Gran Turismo

I first played Gran Turismo on Sony PlayStation. It was my first full game that came with the used console I had bought. My PS1 had also some demo discs included. I didn’t really get in to using racing wheel. And the game didn’t in my opinion necessarily need one. PS1 had many great driving games. I definitely enjoyed also Colin McRae Rally series as its first two games were released on Sonys first gaming console.

Gran Turismo was something amazing. It was released in 1998. It brought realistic graphics and gameplay to console gaming systems racing games. You could also test and upgrade your vehicles. You could buy new cars and tune them and buy more parts. It had over 150 different cars. You got money from completing races and finishing on top positions. There just were so many goals you could try to achieve. Think for example collecting all the cars the game offers.

You can see the second Gran Turismo game on this posts image. I never really played that. I didn’t play GT3 or GT4. But the game I did play some years after getting into the first game was the fifth game of this series. Racing gamers have seen many good games that were developed after the first Gran Turismo. I can name for example Richard Burns Rally and Dirt 3. In my humble opinion GT5 doesn’t come close to these. It is named as Gran Turismo 5 and it is a good game. But…do you have to play it just because it has a strong brand and some earlier games in this series were good? Is that good enough reason? I don’t think so…

Gran Turismo 3 and 4 were great games. I broke my PS2 a while ago so I couldn’t play these on it. And I don’t know if these games have aged well. Racing fans just have so many alternatives to turn to. Dirt Rally 1 and 2.0 have been released and also we can add Dirt 4 to this list. There is already one new Gran Turismo (Sport) that was released for PS4. There does exist some good racing games available only for Xbox 360 and Xbox One. We are not going to go there…

Childhoods Favourite – NHL 94

I wrote recently about Sonic The Hedgehog and how it was my first Sega Mega Drive game. I am going to present to you another game that I liked to play on this gaming system. It was Electronic Arts’s NHL 94. I remember it well as a game that was fun to play and which delivered awesome playability and challenge. You could play just one game. There was possibility to play an All Star game. There were no national teams but I remember how I found many Finnish players on various NHL teams. I think best of them were Jari Kurri and Teemu Selanne. Selanne played in Winnipeg Jets with another Finnish player Teppo Numminen.

You could also start a Playoffs series. I think there was a possibility to play the whole season but as there were no way to save your game that would have been pointless. You could adjust the difficulty level and the length of a period. Big part of this game were the statistics. Players had different abilities such as speed and shot and passing accuracy. Sometimes players were injured. The game kept record of user stats. I remember how I tried to make the crowd cheer more because I wanted to break the record of the desibel levels of the crowd.

I played this game a lot. I think it’s the game I played most on my Mega Drive. NHL 94 was released also on SNES and Sega CD. There was also a release for PC that was simply titled “NHL Hockey”. It had official NHL license. Wikipedia states also that many people think that this is the best sports game ever released. According to my text above I don’t think this becomes as a surprise. It was developed as two dimensional point of view. If you like to play older NHL games I can tell you that I also like NHL 97. Maybe I will write a post also about that game some day.

Tony Hawks Pro Skater is making a comeback

I was first introduced to Tony Hawks Pro Skater as a young teenager back in 1999. It was the golden era of Sony PlayStation 1. I’m not much of a skater. I mean I had a skateboard but I think I started skateboarding too old. I didn’t learn the tricks. The toughest trick I managed to do was pop-shove-it. And some of my friends had fun at my expense because of that. But that’s enough about my skateboarding skills.

Skateboarding is fun to watch. At the end of 90s some game developers thought they could create a game based on this style of sport. This was also a good opportunity for Tony Hawk to gain some more recognizability. The game was an absolute hit. It made kids want to start learning real skateboarding. And it did bring this sport more fans and hobbyists. It made skateboarding very popular.

If you liked the game or why not the whole series or maybe just the three first ones or what ever – there is going to be released a new game with better graphics that maintains the playability of the original one. This release includes THPS one and two. The release date is currently set to September 4th. There might be delays coming to this releaase because of situation with Corona virus.

So the game brings THPS to some newer consoles. Activision hasn’t released a THPS game after 2015 when THPS 5 flopped badly and received bad reviews. If you have played this game you propably remember the sonudtrack. In this new release there will be almost all tracks that appeared on original games but some are going to be missing. This is happening because of licensing problems. This small HD collection will be first released on Xbox One and PS4 and might be available for newer consoles later.

So we are waiting to see if this collection brings us a game with good quality. It’s been a while. I think I am going, once again, have these nostalgic feelings I sometimes tend to have. Lets hope it will be a good THPS HD version of the first and the second game. And lets hope that the release isn’t going to be delayed, well, at least not badly.

Sierras early adventure games – Leisure Suit Larry in the Land of the Lounge Lizards

As I am born in the 80s this game was one of those first games I played as a small child. It was released by Sierra in 1987. It uses a game engine called Adventure Game Interpreter or for short AGI that was originally created for producing the first Kings Quest game back in 1984. Again this was something we gamers had never seen. Suddenly you had graphics instead of staring at a screen that had just some text on it.

Before Sierras innovative way to create graphics to adventure games fans of adventure game genre had to content themselves to bare text parser with no graphics at all. These games had graphics but the actions the player makes have to be written. You can move the character and sometimes when you perform some command you need to be in some place inside the games inner world. And you can move from screen to another screen. I wasn’t even born when first text adventures came to markets but I can see how this kind of an improvement would be like.

Leisure Suit Larry was based on a text based adventure game originally released in 1981. Al Lowe copied most of this games ideas. It was almost the same game with only graphics added. This is my view. You can propably find a copy of this game and play it yourself and you will understand better (I can’t publish this games name).

My experiences with this first Larry game are strongly represented in my memories of my childhood. I learned to write some words with computer keyboard playing this game. Back then I didn’t understand games details. I for example didn’t understand what is a prophylactic. And graphics of this item in this game were blurry enough to let my imagination handle it as some sort of a gem. The game has some controversial content but it is understandable that you maybe would let a child play this game. Of course there are many other games that might be more suitable for a young kid. But this is how I got started with Sierra.

Differences between serious and casual gaming

What really is casual gaming? Does it refer to playing at easier difficulty level? Does it mean not playing so many hours daily or weekly? In this article I try to explain this matter. There are many things that are or seem to be more important than playing. But sometimes you can combine playing with writing an essay or getting to spend some free time. We can go even further – what if you could also create new games and use your knowledge to your advance?

In my thoughts casual gaming means passing some time that you just seem to have to something that you don’t fully want to do. You are just spending time or even wasting time because you might be bored or you are waiting for something to happen for example waiting for the oven to warm so you can bake some pizza in it. This means that you are not so passionate about the actual game and all the difficulties and experiences inside the game are not the thing that you are interested in.

Let’s for a moment think about serious gaming. You are obsessed with the game you are playing. You want to find every piece of equipment, turn over every rock you find and reveal all the secrets that the game has. You are willing to receive everything that specific game has to offer. You are deeply inside this games world. You want to focus on the main character and side characters also. You seem to understand the story.

Studying is a lot like learning a new game. Some people try to figure what things are the most essential and learn them and even memorize some phrases or images or something that they find important. But if you want to learn things more deeply you want to understand why things are the way they are. You want to fully understand the matter you are trying to learn. Not just some phrases that some expert thinks are important. You want to understand what the game is. You want to know everything about it. So this basically is the difference. Casual gaming is a way to pass some time. Serious gaming is when you want to understand what you are doing inside the game.

As I’ve learned some programming as I was studying I came to understand games more deeply also. It opened some doors for me. My role would not be an artist or 3D modeller or graphical or texture designer. I would be the creator of games logic. That’s what game programmers do. They design the logic. You need a key from that room that opens a door to that next room. And so on. You can build on it.

This text is just one post in my blog. It appears to me that I have touched something important here and we can propably think about these matters in some other posts also. Some things like how can you get so much valuable information from games and how can you even make gaming from your hobby to a profession. I’d like to write more about game designing and eSports. I think there are many valuable things here and that gaming can be more than a simple way to pass time and it can bring you valuable things.

How Resident Evil (1/2/3) made you feel anxiety?

The first Resident Evil game made you feel anxiety in a way that was never seen before in history of horror games. There was formed a new genre that would be called survival horror. Resident Evil took strong influences from adventure games and converted it to be presented in three dimensional world. We had seen already some Alone In The Dark games that used different camera angles to deliver its horror to us players.

Resident Evil had some shooting and zombies took lots of bullets. You had only limited amount of ammo. You had to think when is a good time and place to save the game. This was also limited. This was a result of some very clever game design that made you actually feel like it then felt. I think today you wouldn’t have so many chances of creating tension inside a game this way. In almost every modern game, if you can compare it to original Resident Evil, you have the opposrtunity to save the game and change camera angle. You rarely find these kinds of effects used in todays games.

The first three games of the series were released on PS1. I think the second RE game was the best of these. And it stands out today as one of the best games that I have played on PlayStation 1 gaming console. This was my first touch to horror gaming. I have found some good games inside this genre later that include some titles that represent a modern view of Resident Evil. Only horror game series that comes even close in comparison is Silent Hill. And if you have a debate on which one’s better that is an endless discussion. They both have their own styles and there are lots of different games included. Let’s just say that comparing them is difficult.

If you want to get to know RE better I suggest that you start from the first game of this series. If asked, I would prefer the original rather than a remake. All of the three first games are good. Resident Evil Zero is also very good and playable. If you have played newer RE games I advice you to also check the earlier games as you will probably find them very interesting.

Solution for playing games on a smart phone

Smart phones are today very powerful devices. They are able to run many applications and it’s common to view video material and also to play games on these devices. There still do exist some problems. The touch screen of any modern mobile device including tablets is not the best way to control for example the main character of a platformer. There is a solution and I am going to introduce it to you my dear readers.

iPega is a chinese company that has brought an innovative solution for playing games on mobile devices available for consumers world wide. It is basically a small gamepad that uses Bluetooth technology to transfer players inputs and commands to the device. It has a battery included that can be charged with basic micro-USB charger. The battery lasts for long enough and if you want to make sure that it doesn’t shut down in a vital moment you can plug your gamepad to charger. You can do this to your phone also if you are conserned about how long will its battery last.

This gamepads model is PG 9017 S. There are many different models available. They don’t cost so much. I remember buying my gamepad for just under 30 euros. It uses Bluetooth, so you have to pair it with your phone and also connect to it. This happens by pressing two buttons for couple of seconds. There are different modes so you might have to test which mode to use for the connection. The gamepad has nice amount of buttons. It has axis-button, X, Y, A, B buttons and select and start buttons and two shoulder buttons on left and right. It also has two thumb buttons. It can signal the user when battery is starting to run low. The user can attach this controller with some kind of a clip. So the phone goes on top of this mechanical system placed horizontally. The clip is strong and it doesn’t allow the phone to slip out or move at all.

I haven’t any serious issues with this product. It’s a cool gamepad that you can take on a trip too as its battery doesn’t require so much power. You can install some emulators and transfer some ROMs to your device. Be aware of your phones memory capacity as ROMs can take some space. You can even buy a memory card if your phone is compatible. Just remember the thumb rule – if you don’t own the game don’t copy it. That’s illegal. But you can really have fun with this kind of a setup. You can for example play games of consoles like NES, SNES, Mega Drive or even Nintendo DS. Earlier gaming consoles don’t require so much from your hardware but when we are talking about more modern systems, such as PSP emulators, there might be some system requirements that you will have to take in consideration.

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