What makes gaming so addictive?

There are many things that you can have an addiction on. Drugs, such as nicotine, coffeine or heroin, are addictive. But there can be more behind an addiction than just pure chemistry. Fast learning and seeking of reward are some things that are present as you play a video game. Basically what happens as you are playing is that you just concentrate on the game. If we analyze what is happening physically is that you are just pressing the buttons at right time. The controller takes your input and forms a reaction based on your actions.

This is very different from working in real life. In real life you are dealing with your senses and reacting on what you see and hear or feel. Think about it. It is very different to for example carve a piece of wood with a real knife than to do that in a game. How this effects a young person who is growing up and is just beginning to form to become an adult is actually very interesting. There are different phases in growing up and it seems there is something very special about this part of it. I’m talking about persons that are aged between 14 to 16.

How did I became addicted in gaming? Do I play too much? Should I limit the time I spend on playing these games? These are good questions and in my opinion need to be given a thought. We as adults can analyze this but I think a child that is very addicted to some game might not just get the picture. Today there is already limitations created to control what kind of content is presented to for example persons under the age of 16.

You have to have some vision inside gaming to set limits to these young players. And maybe they are themselves somewhat responsible for how they spend their time. Gaming industry should have some responsibility in this matter also. I think they have so much resources that they can have a real research about these issues. All in all I think that we all, gamers and non-gamers, specialists and hobbyists, should have a good conversation as things are not so one sided.

Object Oriented thinking in game development

Object oriented thinking is a way of modelling real world. Objects have attributes and methods. Attributes are variables. There are different kinds of variables and they always have a type. Different types can be, for example, integer, float, double, string and character. I am talking about Java now which is very good programming language for explaining object oriented thinking. Methods are functions of the object.

So different object can have values, such as Person would have height, weight, age and name. Height, weight and age can be numbers and name is a string or combination of characters. For a role playing game you could a Monster that has values like strength and chance to hit for determining if player is hit and how much damage does the player get.

When there’s types of enemies in our little game they have these basic abilities. So we must create instances of classes to generate more enemies that are of the same type. There are many enemies of a type, for example “ghost” or “zombie”. Player can also have abilities like health, armor class and so on. We can build worlds in thinking like this.

To build a game you need many other things than just object oriented programming. You need textures, 3d-models, sounds, music. and logic for the game to exist. So you can begin programming with Java but you must understand that it is a tool that can be used to create something. Plain Java doesn’t do so much. I have programmed a text adventure game. I still think it’s not a full game. It’s more like piece of code that gives you some output for your input. If you are interested in creating games, rather than playing them, I think you should sharpen your skills inside Blender, Unity and graphics design. And these aren’t only tools there can be.

Is virtual reality flopping?

Virtual reality was once said to be the next big thing in console gaming. Years have gone and VR hasn’t gained as much attention as was predicted. This may have something to do with todays graphics as they aren’t yet so realistic. VR as experience falls short. Maybe advancing to PS5 brings some change to this situation.

As VR glasses price is several hundreds of euros it is uncertain that they would bring that extra value to hobbyists gaming experience. Some games that come to mind that are using this feature are Resident Evil 7 and Gran Turismo Sport. Those can be played also without VR functionality.

Game types are yet to form inside this technology. Sony isn’t the only one on the markets as Oculus released their device some years ago. Even companies that have been usually associated with smartphone development are looking to get to this market area. Those include HTC, Samsung and Google. There is also a finnish company Varjo. Valve has been developing VR glasses also. Future tells if increase in graphics processing power brings VR closer to customers.

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