This blog post is about how you can approach a game or specifically a rally game. So, a game has graphics, sound and overall game-play and also some rules of how to create the physics in the game. From this point of view you can try to create a popular game and a game that is nice or/and a game that is as realistic as possible. I am taking a look at two rally games right here in this blog post and right now.
Dirt 3 is part of a legendary rally game series that originates from legendary PlayStation 1 game Colin McRae Rally. There was also a sequel released for PS1 and it was called Colin McRae Rally 2.0. Dirt 3 is also a sequel to games called Colin McRae Dirt and Colin McRae Dirt 2. So, this game has a bit shorter title. These games were released for PS3 and Xbox 360 and also for PC. Dirt 3 can be played on Xbox Series X as it is backwards compatible. Every Xbox 360 game isn’t compatible in this way. Dirt 3 has now two sequels called Dirt 4 and Dirt 5. Codemasters made also two games called Dirt Rally and Dirt Rally 2.0. later.
Dirt 3 was released 2010. I remember back in the day when I just had to buy this game as soon as it was released. I remember paying 60 euros for this game. At that moment I only had one video game console and that console was PS3 back then. Dirt 3 takes an approach of trying to be as realistic as a rally game as can be. The camera can be adjusted and it is tightly following the car. There are some options here. Usually I adjust the camera angle so that I see the road as closely as possible. If you make a mistake you can pause the game and go back to where you made the mistake and try to correct the way you did drive.
There has been some time since Dirt 3 was released. It is a very good game. I like the background music a lot. You don’t hear any music while you are driving. There is something important in this game as it seems that you can also hear your cars performance. We can also say that the team that was involved in developing this rally game was a large one as it had, I think, hundreds or at least tens of people working with the rally game.
What about Art of Rally? It was released roughly about ten years after Dirt 3. The approach is slightly different as is obvious already. Graphics are somewhat basic. They aren’t even trying to aim to be as realistic as can be. This also makes the game lighter to run and so this rally game doesn’t require so powerful hardware. I have this game for Nintendo Switch and lately bought it also for PC through Steam. It cost something from 25 to 30 euros. The “deluxe edition” is somewhat more expensive but only about 5 euros or something like that.
Art of Rally has a very good physical modeling. What it lacks in pure graphical performance it compensates on game-play and overall realistic feel it is able to generate. It feels nice t and realistic to drive the vehicles that are in this rally game. Cars in Art of Rally aren’t real cars. Their names are just something that has been generated by the developer. Dirt 3 does have real drivers and also cars. It would be awkward in my sense to play Art of Rally with a steering wheel and pedals while Dirt 3 gives you everything concerning a simulation type of a rally game. I do play currently both games with a game-pad.
There are only a few people that worked in the development of Art of Rally. The music is in the background while you are driving. I like also the music of this rally game. So, I adjusted the volume settings so that I can clearly hear the music while I drive. I set the engine volume of the car a bit lower, actually way lower, than it was as a default. Art of Rally has a career mode. I recommend that you play the career mode through. It is a nice experience all in all. There are many ways in both of these games that you can drive with your friends in a multiplayer mode but I am not so into playing with other people through network or internet connection.
So, these two games bring you a bit different and unique take. Should we appreciate clever software design or even a form of art more than some video game that is realistic and seems to demand a more powerful hardware? Nintendo Switch was released in 2017 and it has tens or even hundreds of good games that have been released on it. It isn’t the most powerful console but it definitely can deliver some good quality games. Also the next Switch console has been rumored to be as powerful as a PS4 which is, by the way, also a cheap console that still seems to have some players place in their hearths. Should we always go for the most expensive choice or is there a room for some games that just don’t compete in this way at all. Could there be a cheaper or somewhat different option? And this is the question I am leaving you to ponder this time. See you soon again!