Two Different Approaches to a Rally Game

This blog post is about how you can approach a game or specifically a rally game. So, a game has graphics, sound and overall game-play and also some rules of how to create the physics in the game. From this point of view you can try to create a popular game and a game that is nice or/and a game that is as realistic as possible. I am taking a look at two rally games right here in this blog post and right now.

Dirt 3 is part of a legendary rally game series that originates from legendary PlayStation 1 game Colin McRae Rally. There was also a sequel released for PS1 and it was called Colin McRae Rally 2.0. Dirt 3 is also a sequel to games called Colin McRae Dirt and Colin McRae Dirt 2. So, this game has a bit shorter title. These games were released for PS3 and Xbox 360 and also for PC. Dirt 3 can be played on Xbox Series X as it is backwards compatible. Every Xbox 360 game isn’t compatible in this way. Dirt 3 has now two sequels called Dirt 4 and Dirt 5. Codemasters made also two games called Dirt Rally and Dirt Rally 2.0. later.

Dirt 3 was released 2010. I remember back in the day when I just had to buy this game as soon as it was released. I remember paying 60 euros for this game. At that moment I only had one video game console and that console was PS3 back then. Dirt 3 takes an approach of trying to be as realistic as a rally game as can be. The camera can be adjusted and it is tightly following the car. There are some options here. Usually I adjust the camera angle so that I see the road as closely as possible. If you make a mistake you can pause the game and go back to where you made the mistake and try to correct the way you did drive.

There has been some time since Dirt 3 was released. It is a very good game. I like the background music a lot. You don’t hear any music while you are driving. There is something important in this game as it seems that you can also hear your cars performance. We can also say that the team that was involved in developing this rally game was a large one as it had, I think, hundreds or at least tens of people working with the rally game.

What about Art of Rally? It was released roughly about ten years after Dirt 3. The approach is slightly different as is obvious already. Graphics are somewhat basic. They aren’t even trying to aim to be as realistic as can be. This also makes the game lighter to run and so this rally game doesn’t require so powerful hardware. I have this game for Nintendo Switch and lately bought it also for PC through Steam. It cost something from 25 to 30 euros. The “deluxe edition” is somewhat more expensive but only about 5 euros or something like that.

Art of Rally has a very good physical modeling. What it lacks in pure graphical performance it compensates on game-play and overall realistic feel it is able to generate. It feels nice t and realistic to drive the vehicles that are in this rally game. Cars in Art of Rally aren’t real cars. Their names are just something that has been generated by the developer. Dirt 3 does have real drivers and also cars. It would be awkward in my sense to play Art of Rally with a steering wheel and pedals while Dirt 3 gives you everything concerning a simulation type of a rally game. I do play currently both games with a game-pad.

There are only a few people that worked in the development of Art of Rally. The music is in the background while you are driving. I like also the music of this rally game. So, I adjusted the volume settings so that I can clearly hear the music while I drive. I set the engine volume of the car a bit lower, actually way lower, than it was as a default. Art of Rally has a career mode. I recommend that you play the career mode through. It is a nice experience all in all. There are many ways in both of these games that you can drive with your friends in a multiplayer mode but I am not so into playing with other people through network or internet connection.

So, these two games bring you a bit different and unique take. Should we appreciate clever software design or even a form of art more than some video game that is realistic and seems to demand a more powerful hardware? Nintendo Switch was released in 2017 and it has tens or even hundreds of good games that have been released on it. It isn’t the most powerful console but it definitely can deliver some good quality games. Also the next Switch console has been rumored to be as powerful as a PS4 which is, by the way, also a cheap console that still seems to have some players place in their hearths. Should we always go for the most expensive choice or is there a room for some games that just don’t compete in this way at all. Could there be a cheaper or somewhat different option? And this is the question I am leaving you to ponder this time. See you soon again!

Frontlines – Fuel of War

I came across this decent first person shooter, Frontlines – Fuel of War, while browsing the web and trying to find some new games from one of these on-line game shops that I seem to be almost constantly enjoying. I bought some more video games and I chose Frontlines – Fuel of War to be also included in my latest purchase.

I didn’t know almost anything about this game. I did find out that it was playable on Xbox Series X through backwards compatibility support. The game has been released back in 2008 for Xbox 360. Before I started playing this game I made a search about how long would it take to finish the game. I also wanted to know its grade on Metacritic. I was content as it seemed that it would take 5 and half an hour to finish this game. It had received 75 out of 100 from critics  and 7.2 out of 10 from users.

At this moment, right before starting to play, I wondered how the game would feel like. It is an FPS after all. It seemed to be a short game but that is not a matter at all for me. I actually like short games. I cannot remember a game that would have taken over 30 hours to play that I would have finished lately. Instead I have finished games recently, for example Split Second, that took only about ten hours to complete.

The actual game, Frontlines – Fuel of War, feels very different than any Call of Duty game out there. Now Call of Duty is a legacy and I don’t have the sense to compare these games. This game is only slightly like CoD. It manages to be just a bit more original in a way that actually manages to impress me. I do like this game. I do like playing it.

The controls take some amount of getting used to but after a while they seem to be working nicely. You reload, run, zoom a bit, crouch and shoot just using your game pad. There are many weapons, not loads of, but still many. In the game you have to consider a bit about tactics. There are some tanks that can only be taken out with a bazooka or another tank.

Many times I find myself dying in this game. It seems that if you don’t get an area under your control fast there is going to be an endless amount of enemies that just keep appearing to the fight. After you conquer a spot you get a tiny break from the action. There are also some vehicles that you get to drive with. One working tactic is to get a tank and drive inside it near to the enemy and then abandon the tank and start progressing through the level. You just have to be careful because only after three hits a tank is going to be destroyed.

The game does remind us about the war in the Middle East. This is very notable. Even the title is giving an idea of this. It seems that the developers haven’t tried to hide the message. The game can also make you idolize soldiers and of course this kind of a game has this sense of a slight propaganda. After all this doesn’t bother a seasoned gamer almost at all and you can concentrate to just playing a nice FPS game.

Now I don’t seem to remember if I paid ten or fifteen euros for this game. The game is a bit short. It can be a somewhat valuable purchase if you are into these special and unique type of FPS action games. It might not be the greatest shooter around but it is something to play and it can entertain you for a while. I didn’t try any multiplayer functionality and I don’t have an idea about that at all. I just played the campaign mode for some hours. I decided to set the difficulty level to “normal”. I originally started with a difficulty level of “casual”. There is also a hard mode that makes the game have three difficulty levels all in all.

Best Gamepad for PS3?

I have recently spent tens of hours playing some PS3 games. I played mainly Colin McRae Dirt 2 which is a good quality rally racing game originally released back in 2009. There are still many good games that you can play on PS3. This video game console can still hold its place among gamers hearths. I don’t consider it being yet a retro console.

PS3 was released originally in 2006. You can find many games for it with a cheap price tag of about from 5 to 10 or maybe 20 euros. There are some rarities or games that seem to be more expensive. Of course it must be considered that while the quality of the actual physical console is good the hardware is actually already getting a bit old now. Luckily it is already possible to run these games on a PC with an emulator. You just have to have a PC with a decent performance.

The thing that this time inspired me to write this blog post was that I came to think about what would be the greatest or best gamepad for PS3? The Dual Shock 3 isn’t a bad controller. It operates a wireless controller but I used to use the cable with it all the time just in case. It required a cable of a length of 3 meters and I think that is just a perfect length for a cable like this. I continued this workaround with my PS4 later.

I currently use a wired controller with my PS3. It is Spartan Gear Oplon. It isn’t an expensive controller at all. It does cost and it is also available for a price of 20 euros. It can be also used with a regular PC for any video game. It has actually a USB connector. I think this is a very good solution. The controller is very compact and seems to be very durable.

If we compare the latest Xbox gamepad with Oplon I have to say that the Xbox controller seems to be a bit better. So I wouldn’t recommend Oplon over Xbox Series S/X controller. Of course the Xbox controller is also a bit more expensive. I think you can get one for about 60 euros of price. The Xbox controller works nicely in wireless mode and especially if you purchase a good quality battery or batteries and a charging dock. So, you don’t actually have to keep the controller plugged in with the cable at least not all the time.

I have owned my Spartan Gear Oplon for many years already. I haven’t noticed anything that would make it a bad choice for wired PS3 or even PC gaming. It is a decent option for a retro game playing with PS3. The gamepad feels light as it doesn’t utilize a battery at all. I would recommend however the latest Xbox gamepad if you are gaming on a Linux or Windows device. I have to say that the Xbox controller suits especially well with Recalbox on Raspberry Pi 5. I also use it for PC gaming today with my Windows 10 that is actually going to be unsupported the next October as I am forced to buy a new PC or move to Linux completely.

As a short summary I have to conclude that Spartan Gear Oplon is a decent, cheap and durable option that can challenge also Dual Shock 3 controller as your main controller for playing video games with PS3. Some other very good PS3 games that I also like and am going to probably play are all Ratchet & Clank games, Hitman series games and maybe some Need for Speed games and especially NFS Shift 1 and 2 are good choices that you can choose to play. All in all the PS3 has still a lot to offer as it has these classic titles. The hardware seems to be durable and if something with it fails you can in any case go to the emulation as your backup option.